Definitely Not Fried Chicken

Definitely Not Fried Chicken

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Callum_Merge Aug 31, 2022 @ 2:14am
2
General Feedback, Suggestions and Ideas
Welcome to the General Feedback, Suggestions and Ideas sub!

Happy cooking! We'd love to hear all of your idea's and suggestions.

Is a system a little too fiddely for your liking? A specific UI feature that would make things easier? Would you like more customization options?

Dump any idea's youd love to see below and we'll be sure to see what we can implement into the game.
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Showing 76-90 of 230 comments
nebjamni Feb 28, 2023 @ 5:13am 
Hi devs this message is for you. I notice that for the cleaners all business hour star we need to schedule from the line 8.00 to 21.00 but it's weird if we start from the line of 8.00 it means it's 8.00 to 9.00. And we needs to schedule also the 21.00 to 22.00 line which is out of openning time. So please for all the cleaners sake or we gonna have a cleaners riot soon.

thx for the game. Have a nice day.
nebjamni Feb 28, 2023 @ 5:17am 
Originally posted by DJwessie:
What production methods are needed to get roasted canabis and the blue one to the 3 star production value? Cause I only get them to get to 2 stars max, even when the growing box gives 3 stars. It says I have 8/12 production steps done but do not know what I am missing. Maybe some context of what to do here seems like a great solution.

Hi maybe you dont have the stars for your dryer or for the cutting bench. You need those to have stars.
Last edited by nebjamni; Feb 28, 2023 @ 5:18am
xOnexEyedxWolfx Feb 28, 2023 @ 7:19am 
let us set our own drug pricing, in gram units. view total stocks in gram /kilo form if hotline callers wont pay your price for GOOD gas then they get LOW SEEEDY mid grade.

ABILITY to short the drug sales with risk of them realizing and retalliation

cartel persuasion , work with or against them, risk it for the biscut

Give the ability to bribe dirty cops/legislator

cant remove road tiles

cant exit to main menu

ability to name drugs/strains etc

money/pricing all should be selected by the player

starting intro as a high schooler growing weed and selling in town and school/university,
work your way up to buy a business, and go all the way to owning a customizable mansion with topless hookers. private jets, new city etc. GIVE SOMETHING TO SPEND CASH ON!!
Last edited by xOnexEyedxWolfx; Feb 28, 2023 @ 7:23am
xOnexEyedxWolfx Feb 28, 2023 @ 7:32am 
Originally posted by GonTakuma:
-Possibility to get loans from a bank, with interest rate.
-A better/more detailed map and clicking on it will move you to its actual location.
-Zoom futher out
-Stuff breaks down a bit too fast. I placed a menu outside on the donut shup and it broke down in no time, while the store was still closed!
-Ability to apply wallpapers/colors to walls.



-I haven't been able to setup a good drug empire yet, I wonder if the starting money is enough to cover for the initial costs to be able to setup a reasonable profit. The Mayor raid at the starts therefor feels kind of unfair.
The only way i can seem to make profit is by running a legitimate Laundry business, but with only $750 profit a day, I have to keep the game on for hours in order to save up enough money to start building on a new project. I haven't had enough time for the game yet, to really explore how to actual launder money through your business so i'm really curious about that.
use wemod app to get more money should help
I think workers should finish task they have when they get urge to read a book or watch tv, just had a worker drop weed he was carrying to a vehicle just like inches from it because he gets idea to go read something, weed was contaminated on ground instantly of course...also how is that even possible as it's packed in cardboard box?

And why washing machines and dryers break even no one use them, this is simply stupid game mechanic, even I understand it's easier to make so by dev I would prefer something more realistic mechanism.

Save slots please, one save is killing me, specially cause default settings have autosave 5mins on.
Last edited by Stellar ❤️💙💛; Feb 28, 2023 @ 2:36pm
DJwessie Mar 7, 2023 @ 5:32pm 
I am not able to make burgers in the fried chicken restaurant cause it blows up very quick. Maybe a guide on how to prevent your grill from blowing up?
bray7429 Mar 8, 2023 @ 6:38am 
Are there plans to make territory and other gangs to compete against and attack each other ?
Tom Merge!  [developer] Mar 9, 2023 @ 7:34am 
Originally posted by DJwessie:
I am not able to make burgers in the fried chicken restaurant cause it blows up very quick. Maybe a guide on how to prevent your grill from blowing up?

It had a temperature requirement :D

You can click on it (with the build menu closed) and see what temp it needs and place a aircon unit nearby
Zaela Zhezzaia Mar 14, 2023 @ 2:48am 
This might just be me playing the game so late. Something I did not know for a while was I could change what quality of drugs I could sell on the map. Also the two free starting zones just do not feel like enough room to set up a proper operation. Requiring you to buy another zone to get stuff like a bathroom, kitchen, relax room and bed room. stuff on the ceiling should be able to go over object. Cost for basic items might need to be tweaked. The car should be cheap. As the moped scooter is just so bad. I do not care if you greatly increase the cost of the other vehicles but I honestly felt like I could not make any money tell I unlocked the car. Once the care was unlock. I felt I could actually start playing the game.
Last edited by Zaela Zhezzaia; Mar 14, 2023 @ 2:51am
I bought a licensed version of the game to play at home and at work, but there is no cloud save, how is that possible????????????????? :steamsalty::steamthumbsdown:
Demon Mar 26, 2023 @ 12:49pm 
moving around the map is clunky and is a chore. Anytime the camera jumps to a new location like when the major tells you he hates you it's way harder than it needs to be to get back to your property. Or when building out the laundrymat if you leave it and haven't figured out where it is or hired anyone its hard to get back to. a map that would let you move the camera to anywhere on the map would be nice.
Tom Merge!  [developer] Mar 27, 2023 @ 5:20am 
Originally posted by Demon:
moving around the map is clunky and is a chore. Anytime the camera jumps to a new location like when the major tells you he hates you it's way harder than it needs to be to get back to your property. Or when building out the laundrymat if you leave it and haven't figured out where it is or hired anyone its hard to get back to. a map that would let you move the camera to anywhere on the map would be nice.

You can move from front to front with , and . :)
ajax_post Apr 3, 2023 @ 8:56am 
It is horribly confusing that the order of products for the Chicken Shop is not consistent.

For Staff Tasks it's Nuggets followed by Pieces but on the appliances it's the correct way round, Pieces before Nuggets. Until you buy the second star licence you can't makes Nuggets but that's the first chicken task listed for your staff.
p00pies Apr 4, 2023 @ 2:35pm 
ai is the big one. my current game i have 50 workers at the factory. the workers kind of meander around aimlessly maybe doing one task then going across the factory to do something else before wandering back, and by then its about time for him to go on break- its very inefficient. perhaps the ability to break down the tasks further such as "bill only waters the weed, tom dries and cuts it, joe packages and ships it" would lessen this, but that just adds more micromanaging which would probably also get tedious.
scaling: at this stage of the game buying land to add 2 workers for 20k is totally pointless as it would take forever for them to pay off their investment cost. also due to how the game scales thats the only reason to buy the land bc ill never stretch the factory to those lengths.
also somewhat related is the micro-managing aspect becomes too much at this stage. with a 50 worker factory and i think 8 or 9 cars with 6 fronts im spending the whole day managing the deliveries screen. that screen in particular i feel could be optimized as its annoying when orders stack on top of each-other and i cant really read them.
oh speaking of deliveries *please* make the order pop-up just one page long. i dont need a first page that says they're having a party. i dont want to have to click the arrow to find out whether its an un-timed or a rejection because managing a delivery in 16 minutes is impossible. also ive noticed if a car goes to a front and that front doesnt have any room in the storage room it just sits there waiting, even if it could take those to another front. an option to just select a car to make deliveries to the lowest-stocked front would do wonders for the tediousness of the management at this stage of the game.
Last edited by p00pies; Apr 4, 2023 @ 2:36pm
KLoerdk Apr 15, 2023 @ 10:31am 
Some thoughts:
--You should be able to place high hanging items, like the artificial bright light, over low objects like the cannabis beds.
--If a product is already packaged in a box, it should be much harder to contaminate it and should not immediately be contaminated if a worker drops it.
--Make it so there is an actual difference between different light/heat sources. Currently a weak artificial light casts the same intensity and pattern as a bright artificial light. So it makes no sense to currently buy the "upgrade" when it costs more and does the same.
--Allow a person to assign routes/areas for delivery drivers so that they automatically add an order if it matches their route/drug type.
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