Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It depends of Stretch Goals on Kickstarter! :)
Visage
Underworld Ascendant
VR Stretch Goals never make it.
Don't do that if you can't.
I still do not see a VR support in the stretch goals update
Agony = 100% true (but hope still up with the last communication of Madmind)
Visage = VR support is planned when the game will be complete
Underworld Ascendant = VR support has never been announced (officially)
She said that it depends. Which means that it will depend if it is taken into the stretch goals list or not. Depending on how things develop.
For example i played olñd version of Observer like this. There was a bug with Unreal so when you run game with "-vr" from comand line it was run game in VR mode inside the VR headset. So please, if this is possible, for me its anough.
Thank you.
OH YES !!! thank you []-)
Please!! instant buy when VR is confirmed.
I'm pretty confident of the unity support for VR. Even Valve can provide support on the engine to add a great title to the portfolio.