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About replay value, you will get 3 Characters from the game which control quite differently, so if you like these kind of 2d Games youshould get 3 runs out of it, which is about the same amount of runs you wuld probably do in Curse of the Moon. You can get 6 runs out of this should you play every mode. I really think that both of these games have the same replay value roughly.
I've yet to buy Shantae and Shovel Knight DLCs, so not gonna comment on them yet. But if it is worth? Hell. Yeah.
Depending on the character, certain sections and fights can go rather differently as they often have improved movement abilities compared to Jason. (There is a vid of someone taking on the True Final boss with Gunvolt outside the tank for the most part)
To say Destroyer mode is hard is putting it lightly as there's a number of changes to the gameplay (starting with suicide bullets) that will likely have you be grateful for the infinite lives and plentiful save points.
But the normal game itself is a bit easy, particularly compared with the original.
Still going destroyer mode , and will play the remaining EX characters
so i think replay value for BMZ is yeet
Suicide bullets, fine. Limited powerups, fine. Enemies that can only be hurt with specific weapons, fine.
But not all three at once. If I need all my guns to kill things with, then give me my friggin' energy guard so I don't lose my guns!
As far as the EX characters... you can leave Sophia III entire STAGES behind, since they're all more powerful than Jason, jump higher than Jason, and don't take fall damage like Jason. Sometimes you can actually do more damage outside the tank than inside it*. At points, I only kept the tank around for the homing missiles.
*Offer void if Gunvolt is exposed to water.