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All of this resulted in Saturn's versions of 3D games being waaay inferior than their PSOne and EVEN (later) Nintendo 64 counterparts, because even N64 was doing PROPER and HONEST 3D on FRIGGIN' CARTRIDGES, rendering Saturn an absolute mess of a platform because Saturn struggled heavily with doing any "3D" AT ALL while being CD-based. Saturn lost the fight for the market for many different reasons, usually due to mismanagement on all fields and fronts, but it's extremely-difficult-to-program-for hardware and software definitely took their toll too. It was doomed from the start, despite theoretically being better than BOTH PSOne and N64. Saturn's hardware was NEVER utilized to absolute 100%, there's not even one single Saturn game released (out of it's entire catalog) that managed to push it's capabilities to it's absolute maximum. Not even Panzer Dragoon, not even Shenmue's prototype, not even Shining Force III. It was literally PS 3 of early and mid-90s. Barely any developer could use it properly and to it's max. Saturn was mainly a 2D platform, because it's pseudo-"3D" was incorrect and inferior to actual honest 3D. And when it came to 2D titles, yes, in THOSE Saturn was superior to PSOne almost each and every time, but...that's that. Nothing else. It was a dawn of the new era, 3D was becoming all the rage, and Saturn couldn't do it right. That's why Saturn lost against it's competition. Their 2D was superior, but it simply wasn't enough anymore. People wanted 3D and Saturn couldn't deliver it. A shame.
Originally they made it sound like they were taking the best of both worlds to come up with a definitive version, sadly thats clearly not turned out to be the case though.
Here's one you can start with:
https://i.imgur.com/vp5cXrN.png
Saturn: https://www.youtube.com/watch?v=MWMviQPo6V4&t=4m55s
PSX: https://www.youtube.com/watch?v=Xl4tm89vUrE&t=7m59s
Remaster: https://www.youtube.com/watch?v=vXIAHBlBaZo&t=7m13s
The texture resolutions used were literally double on the saturn version, the saturns were 512x512 whilst the psx version had them reduced to 256x256.
https://i.redd.it/1f7oaf7qi6g31.png
You can't tell me theres no difference in fidelity besides the presence of "3d" objects.
One other thing to add is that the Saturn also had an extra sprite for everyone so they had both a left side and a right side, instead of mirroring like the PSX does. i.e sues purse always faces the camera on the PSX which ever side is facing the camera, whilst the saturn version, the purse is on her left side and not her right. Both games have their positive aspects, but they really should have pulled assets from the saturn version if they wanted to make this the ultimate version.
That is an absolute fallacy.
That is problematic. You've played it very little/only for a little while, yet you've immediately jumped to (absolutely wrong/utterly incorrect) conclusion on "what's clearly better". Saturn's gfx are worse.
That is NOT "higher resolution", but merely different camera placement.
It's zoomed in on PSOne, while on Saturn it's zoomed out. Also, I've already mentioned before that Saturn's Grandia absolutely lacked proper alpha/transparency effects. You're talking about "extra sprite" and "fidelity", yet you're preferring to completely "ignore"/"deny" the mere fact that Saturn has absolutely garbage shadows and fugly smoke instead of what PSOne has. If anything, it is Saturn that has "difference in fidelity" on the LESSER side, in comparison to PSOne. I'm not blind.
Have another one which is even more obvious:
https://i.imgur.com/IWIjTu5.png
You also conveniently ignored the link from the other post:
https://twitter.com/VictSok/status/1163267864939438080
Quite a number of people 'back in the day' claimed the Saturn one was better. Claims by people who played both. In the last 20 years I can't say I've ever heard the claim that PSX is in fact better. Granted this game doesn't come up too often and when it does it's usually from people who didn't even know the Saturn one existed.....but still. This is hardly a novel claim, and pretty much every screen shot I've seen comparing the two -- right now, in the context of the old ones vs the remaster -- have shown at least in stills the Saturn one being better.
The screenshots you showed aren't from Grandia. I'm not quite sure what Tomb Raider's worse performance on the console has anything to do with how Grandia's performance.