Subverse
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Subverse

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WariousGaming Nov 22, 2024 @ 10:54am
Erark's Mansion Raid mission
THIS IS TOTAL garbage - who thought that will be "great experience" for players to endure..... I am so GLAD there is SKIP mission but this deserve VOMIT emoticon that much garbage is this mission and takes out from experience in game.
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Showing 16-30 of 32 comments
Ribonizer Nov 30, 2024 @ 12:32pm 
After talking to her check you quest log, you need to go elsewhere to begin the mission.
Vakarn Nov 30, 2024 @ 8:30pm 
I talk to her , then i make some mission but , i still can't talk about Erark with Demi
Last edited by Vakarn; Nov 30, 2024 @ 8:31pm
SN△X Dec 1, 2024 @ 1:20am 
ERARK'S MANSION RAID
I need a walkthrough video because this mission is completely dumb
Last edited by SN△X; Dec 1, 2024 @ 1:22am
Big Head Zach Dec 1, 2024 @ 6:34am 
Once you find the location of enough items after a few tries, and the pattern of where guards move, you can grab all 6 items in about 7 moves.

Obviously I'd like to have seen more, but I'm sure someone else would complain it would have taken away from the thing they like.
Rae Dec 1, 2024 @ 8:59am 
Gotta say this one was one I skipped. If everything flowed (end turn, enemy turn etc) a LOT quicker I might've given it a few more goes but just waiting for the games double turns as well as having no clue what they'd do was enough to make me go "Nah, ain't waiting to learn this" and purposely failed the 3rd try to just skip it.

More turns and faster "resolving" of actions might make a lot of difference here.
why so mad :3 Dec 1, 2024 @ 12:54pm 
Agreed, change it to multiple ground combats or space combats would be much more enjoyable
WariousGaming Dec 1, 2024 @ 1:36pm 
Originally posted by why so mad :3:
Agreed, change it to multiple ground combats or space combats would be much more enjoyable

as this mission is in residence - multiple ground combats would be best to do - would fit into "actual placement" of where story is.
MrBricolage Dec 14, 2024 @ 10:09pm 
The mansion raid is trash. Totally agree.
It’s bad frustrating design to introduce a new mini-game genre at the end of the game.
It’s good that it’s skippable after 3 attempts but I would rather have a game worth playing.
I have also had trouble with the game crashing on the boss fight.
It was a better game in early access than it is now.
I like what they were going for but it kind of falls flat.

1) The stealth infiltration is a new mechanic. Never used before and obviously never used after. But since it's the climax (hahaha... ha... ah...) of the game it can't be too easy either.

This is a problem with many boss levels (unique, first introduced, and boss difficulty). This mission type in particular would have fit Taron and to a lesser degree Fortune and Killi so much. I would've loved to see that used more during the story.

2) The UI is not that great. Honestly my main issue is that the clunky character placement can obscure the locks. That cost me one or two attempts at least. Also I'd like it more if the counter went down to zero instead of up (if I remember that correctly).

3) I didn't even realise the blue bots give you immunity to that attack. I just kept whaling at him... Would have liked it more if it just did a massive "get out of these squares next turn or you are dead" AoE attack instead of one unit insta-kill. I took quite a tanky and heal-heavy squad so every other attack he did wasn't doing anything. And I just thought it's an artificial timer like in the Bukkake space mission... This detail cost me several tries as well... lol my bad... (Does the game tell you in any way or are you just supposed to figure out?)
Last edited by Siphonophorous Shenaniganry; Dec 15, 2024 @ 3:11am
Tredegar Dec 15, 2024 @ 2:18pm 
I do wish we would have gotten more of these type of missions sprinkled earlier into the regular game. Introducing a new game play mode at the very end was a bit jarring, but a welcome change compared to the standard space/ground missions.
Could have had the ground combat trigger whenever you ambush or get ambushed by a patrol during the stealth portion. Would have also been a nice opportunity to give us two waifus fighting together.
HolyDeath3000 Dec 15, 2024 @ 7:32pm 
There needs to be a walkthrough for this. I am not liking this mission. Doesn't fit the game at all. And to be thrown in at the very last minute without any prior ones is a horrible decision for this. This mission is the worst. I did find two spots to help figure out the pattern due to 2 sources. One had map of all the doors and associated security door changes. So I was able to do it but this was definitely a pain.
Last edited by HolyDeath3000; Dec 15, 2024 @ 7:56pm
Estevan Valladares Dec 19, 2024 @ 10:12pm 
I am really not the guy who makes praising statements about this game as a game, as my post history can confirm, but c'mon.

The fight is a classic "get out of the way" race. Correct choices will make it exceedingly easy, wrong choices might it impossible.
It is like Lilly devotion boss, or Sova devotion boss.

And there are videos for these just like there are videos for virtually any popular game on the Internet. You just wont find them on YouTube because you know, YouTube has a little problem with "fap games".

I had problems with videos on Conan Exiles because I forgot my dancer was topless during a video that had nothing to do with "anything".
How do I do it cause says it's locked
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