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Сообщить о проблеме с переводом
That board game with the waifu placement and turn based planning had some potential, I just wish we saw it implemented more in the early game and allowed to flow alongside the game as a whole. Since we didn't get any in the beginning, we didn't get a chance to have more simple missions and feel the difficulty ramp up in this game play, we just got it dropped into a hard mission near the end.
I struggled for a few fails before figuring out how to beat it. I can see how some players would feel the shock of this mission and game play style since it was so different and unexpected near the conclusion of the story.
The only one offering nothing of value here is you.
I don't even pay attention to those braindeads XD not to mention so called "journalists"
Please help me