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Anyway, jokes and hyperbole aside, the game should balance its downtime vs playtime in a far more favorable way to the latter - and just like you, I hope things will improve as the dev team grows in experience :)
It's a for-profit product, sold for profit, commercially, openly to anybody. There's nothing early access about that, it's just a product being sold. One in a comparatively shoddy state since it's extremely unfinished.
That being said, what is there already is IMO quite cool. No HuniePop 1/2 in terms of lewd games, but not terrible either.
Cliff Bleszinski is also the guy that made Law Breakers
People swim in water and other liquids and no one bats a freaking eye, but drop them on a pool of acid and it's reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee.
See, it doesn't work that way. It's not about the fact that there's a "cinematic" element. It's about the story, characters, pacing and a myriad other factors.
"Do as I say, not as I do"? :P
I'm sure everyone has messed up at some point in their career (ahem, John Romero) but It's not like he didn't have ANY success in the game industry...
The only thing so far that I do not enjoy at all are tactical battles. If I managed to die multiple times in the Tibalt battle, which was pretty much tutorial boss battle, I dread to think how actual non-tutorial bossess will be like. I kinda hope there will be a button to skip some fight segments.