Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's funny how the luck of the draw can go. In the last campaign I struggled like crazy. For a while I thought I would not get through.
First pulled out a bunch of "fodder" frontline cards so Perty can't kill Dorn, then gathered the +1 fortify passive for Dorn. Put 3 perimeter defense platforms on the table, put down the last wall, then duplicated two fortified outpost which triggers the platform passives. Basically, with this thing going, it was dealing out 18 random damage each turn, 12 from ending my turn and 6 from starting the turn. It quickly annihilated Perty's troops and killed Perty.