Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
we will keep getting boring bland characters like in MAFIA 3 with generic as hell gameplay. i never wana play mafia 3 ever again lol.
crappy writing
Lmfao black ops okay, lmfao GTA 4 okay, 4 is painfully mediocre with annoying main characters and ME2 was a watered down ''hurrr shoot pew pew'' game compared to the first.
I remember that mission where Vito the Mass Murderer killed maybe at least 5 black guys just to "steal" a small ass car for parts only. Melee weapons was not an option for both side because the game want Vito to be a young cold blood mass murderer. Stealth or simply failing that mission on purpose is also not an option.
Speaking of that mechanic, I believe there were supposed to be some side quests from him but they removed them ALL for the stupid Jimmy DLCs.
There was also a missed opportunity for nice character progression at the very beginning, after he came back from war. His mother told him to search for a proper job and even gave him advice on where, I think it was the harbor/docks or something, and also I remember a conversation with his sister maybe? But what happens is there no further exploration of that, it would have been cool to make one or two missions with a routine boring job to really make the player feel it as well, to then later hook up with the cousin, this way it takes the player on the ride, unlike they made it.
Also the psychological aspect, I mean, a guy that comes back from war, one could think that he has enough of murder crime etc at least for a while, to settle down first a bit, but nope, straight back into the grinder.
It doesn't work like that buddy... If you trained for a long time to do something that extreme and have actually done it, it's hard to suddenly let it go and ''relax''. Why do you think so many veterans have issues in some way?
Soldiers do not turn into criminals after war ended usually, yes they have issues, but these issues actually prevent them most of the time to repeat what they did in war, your conclusion is wrong.
"hard to let go" does not mean that you actually ACT upon it and try to vent it this way, it means that you eat it up and develop serious psychological issues, usually these people stay at home and start drink etc.
Don't know how you can make a correct observation but then come to such wrong conclusion.
And yes, from what can be read upon this, Vavra just left at the end, so the ending is not by him, but all the earlier missions are, so I don't know what happened because he did a great job with Mafia 1, I guess its the same as in music business, often the debut record is something special.