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That's not 100% correct. It WAS the engine's fault, there is no doubt about it. It was weak and ugly in its core, but because of the over-used additional effects of AA (bc the devs wanted to whitewash the non-existant details), it became so over-demanding for the GPU. That's the simple reason. There is a breakdown of this topic somewhere on the www (I read it at the time the original Mafia 3 had been released, can't find it anymore).
I do have a i7 (3770K) and it still crashed and ran like sht on 60 fps back then. There was a temporary fix by limiting the fps to 59 by your gpu app at that time, which helped a bit though. Maybe there is a connection between gpu and cpu, which makes sense indeed. But the main reason of its bad performance was definitely the gpu demand.