Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
They BEGGED FOR MONEY ON KICKSTARTER - and when they got wealthy - it was time to treat us like we are nothing but an annoyance at best.
Totally 'new rich' ♥♥♥♥♥♥♥♥♥ scumbags.
I'm allowed to provide reasonable arguments to claim that HK community disproportionately hate Team Cherry or HK for that matter, and that's just not okay, after such a great product was delivered in the first place
They hadn’t been far into Silksong’s development at that point, but nonetheless had to make the big reveal because it would’ve otherwise looked like they’d taken peoples’ money and ran. Imagine an alternate universe where six years after Godmaster came out, the public is still asking the developers, “Where’s the paid DLC you guys promised in your Kickstarter campaign?”
It sucks, but that’s just how the dice fell. Team Cherry had no other options but to announce the sequel and make people wait for years on end. They didn’t plan to make a second game from the beginning, but plans change over time.
I don't play Metroidvanias on my PC. I play them on my Switch.
Why not? Are you that entitled that the idea of waiting upsets you?
Cyberpunk, and Elden Ring. The former would have been disappointing anyways, and having been there for Elden Ring, Neither of those things happened. The game met expectations and the ball started rolling again when they started advertising the game once more.
What are you basing this statement on.
As for what I'm basing this on, No Man's Sky primarily. I wanted to play that game so bad for three years... I got it... and then sadness. Yes, the game got way better eventually, but that first impression left me cold for a long while.
No man sky had similar issues to Cyberpunk. It released in a mediocre state. it would have been disappointing even if it hadn't been revealed early. At launch all you did was mine rocks and maybe interacted with an NPC every hour.
Not to mention That community was giving death threats to the devs of the game. Maybe it wasn't because of that, but now we can't rule out the possibility that harping on the devs so hard was what pressured them to release it so early. If anything, No mans sky is a warning to be patient with devs.