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I spent month digging and building the most deadly passage and when I finally closed it with 5 doors they stayed on the edge of the map. (it wasn't with the experimental branch)
And now (with the experimental branch) during my current game without anything different than the previous attack, they are staying on the edge...
Edit : They finally moved when I get out of my little tower. So I'm gonna wait and bait them and go back in it
Edit2: And deafeat without fight! :) They stopped right after I went back in my tower.
Is there something to prevent a full archer strategy?
Nope. Here's my Archer Courtyard:
https://steamcommunity.com/sharedfiles/filedetails/?id=2553734399
It seems to be mainly a pathfinding problem. When you click on a bandit you can see he can't find a target.
Other problem I got attack by 56 guys and they came by waves of 10 or so
Which is a lot easier to deal with.
I'm fighting over 200 enemies, which is very difficult
I can't wait and the villagers are exhausted
YouTube video 8:23
https://www.youtube.com/watch?v=ZkyMWJxjBvc&t=208s
I select my settlers during a raid. I enrole them all at once and I right click where I want them to go.
And sadly they get stuck.
Maybe 2 or 3 of them are moving the others make few steps and stop or get stuck where they are. I have to move them one by one.
It happens pretty much every time.
I found a solution for my guys getting stuck.
I pause the game select my guys and right where I want them to go and.. I WAIT around 3 to 5 seconds (yeah I know high tech solution). Most of the time it's fluid afterwards.
it seems doing the same thing for raiders. Pause the game, wait a little and unpause the game.
EDIT : It seems the bug is also related to the fastest speed during raid
pause > unpause (fastest speed) > settlers stuck
pause > unpause (normal speed) > no pb