Going Medieval
Suggestion: Remove Cannibalism. or at least make it optional.
Nothing about this game screams dark or gritty. In 1300s europe no one would have been OK with people butchering and eating even their enemies bodies. This is a great game and I love playing it, but having that in game is weird, and unsettling in the extreme. Its almost like having Rape or mutilation in a game like this, its gross. At the very least add an option to remove it for those of us who prefer to play without it. I get that this is supposed to be a struggle for survival, but I don't see why cannibalism needs to be a part of that. Wolf attacks, Starvation, cold, crop failures, and bandit raids are more than challenging enough.
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Показані коментарі 112 із 12
+1 for making it optional

It would probably be appreciated by anyone that prefers Peaceful Mode, but should be a separate setting.

It is historically accurate though, at least in the Americas, that people have sometimes resorted to cannibalism in order to survive (Jamestown & the Donner Party come to mind) or as part of their culture. So I do not see it as weird for the game necessarily -- but would rather not include it in my game if I had the option.

eta: uhhh.. but this is set in Europe, sooooo.....
Автор останньої редакції: kittyalliance; 10 лип. 2021 о 13:10
Цитата допису kittyalliance:
+1 for making it optional

It would probably be appreciated by anyone that prefers Peaceful Mode, but should be a separate setting.

It is historically accurate though, at least in the Americas, that people have sometimes resorted to cannibalism in order to survive (Jamestown & the Donner Party come to mind) or as part of their culture. So I do not see it as weird for the game necessarily -- but would rather not include it in my game if I had the option.

It is Not historically accurate for 14th century Europe though. They were extraordinarily against it, it was a topic of revulsion and disgust. Only the absolutely most desperate or depraved of people would have done it, as I said it is akin to having rape or pedophilia in a game, its "historical accuracy" is immaterial, if it has to be there to make some kind of artistic statement fine, but let me opt out. Its gross, I want nothing to do with it. I like the game, but damn, its just gross to have that kind of junk in an otherwise great and enjoyable thing. It just seems so out of place.
Yeah, as soon as I posted I realized my mistake. Thanks.

We were/are extraordinarily against it too. Yet it happened. The archeological findings of the Jamestown incident put it in a different light (to me) than I'd ever considered before. That it is possible for someone on their death bed to (perhaps) encourage their loved ones to do the unthinkable so that they might have a chance to survive.
And, I agree, I'd also like to opt out.
It IS optional. You can literally stop them from eating other humans. You just have to go into the list of what they can and cannot eat. You don't even have to store corpses near the hearth/butchering table if you don't want to. Also, canniblism has always been a thing. There are times in human history (localized events, not global issues.. probably) where canniblism has been a preferable alternative to a lingering death via starvation.

Also, by you're own logic, if canniblism wasn't a thing in medieval times and there fore should not bepart of the game, they SHOULD actually make rape and mutilation a part of this game. I don't agree with that, I just wanted to point out where your own logic leads the game *shrug*.
Цитата допису ArandomGrailKnight:
It is Not historically accurate for 14th century Europe though.

This is not a historical game. This is an alternate setting after a near apocalypse. Almost being reduced to extinction tends to reduce moral outrage over desperate acts. The game has slavery too, should that also be removed?
Цитата допису }P.B{ CtMurphy:
It IS optional. You can literally stop them from eating other humans. You just have to go into the list of what they can and cannot eat. You don't even have to store corpses near the hearth/butchering table if you don't want to. Also, canniblism has always been a thing. There are times in human history (localized events, not global issues.. probably) where canniblism has been a preferable alternative to a lingering death via starvation..

It is optional as an ingredient and where to store it, but cannibalism also shows up randomly as a character trait*. It hadn't even consciously registered that this bothered me until ArandomGrailKnight mentioned it. But, yeah, it does bother me and I kind of cringe each time I'm setting initial priorities. Sure, I'm used to seeing it in Rimworld and I know people that like to play cannibal scenarios, but it still does bother me. I would love for there to be an option so that I wouldn't have to see it at all, assuming that is something that isn't too difficult for the devs to provide.

*and it is also possible to refuse people with that trait... I'm well versed in how to keep it out of my game as best as I can
Автор останньої редакції: kittyalliance; 10 лип. 2021 о 14:06
Цитата допису }P.B{ CtMurphy:
Also, by you're own logic, if canniblism wasn't a thing in medieval times and there fore should not bepart of the game, they SHOULD actually make rape and mutilation a part of this game. I don't agree with that, I just wanted to point out where your own logic leads the game *shrug*.

Actually by my logic, historicity is not the issue. Cannibalism Did occure in the middle ages. But no one was "shrug its ok" like they are in game. The person caught doing it would have been hung, or worse.

My point is this: WHY did it get put in there in the first place. Cannibalism is a brutally horrible and disgusting crime against nature, its never ok, just like rape is never ok, just like torture and mutilation are not ok. That is not something that should be in entertainment, its disgusting. Now if you find it entertaining and want to revel in eating people for fun in your imaginary world, that is fine, I would not bar you from doing it, but as for me, I want an option to opt out of that. To me it is equal to having a game where you would watch your female characters get brutally raped because the enemy got through your gates. Its wretchedly gross, and not entertaining, its just ugly, and I don't want to see it in my entertainment.
Цитата допису Wantoomany:
Цитата допису ArandomGrailKnight:
It is Not historically accurate for 14th century Europe though.

This is not a historical game. This is an alternate setting after a near apocalypse. Almost being reduced to extinction tends to reduce moral outrage over desperate acts. The game has slavery too, should that also be removed?

I would say yes, it serves no purpose, I would also like an option to opt out of that as well. However slavery is mostly a flavor text thing that can be ignored, its not really forced upon you as a trait your characters have, you are never forced to take slaves or keep people against their will. You take in fleeing slaves, and slavery is given a far different treatment as something only the bad guys do. That is alright. Cannibalism is an actionable thing in game, that is actually played out infront of you. Something beyond flavor text, you actually see people butcher a human body and then consume it.

Again, I would bar no one from having that in their game if they want it, I just want an option to opt out of it. I don't want to see it. I don't want to deal with it. Sure I could always not play the game, that is true, but I like the game, this is my only real problem with it, so I am going to voice my concerns just like everyone else.
What is even the problem here? Just disable the slaughtering of humans at the butcher table and dump, burry or burn theire bodies.
Yes, no one would be ok with it... Well, most people wouldn't, I am sure there were people that were definitly ok since no matter the times there will always be people who don't think to much of their own race. That is why if you do eat food with human meat, you get a mood debuff and why the cannibal trait exists to represent the rare person who is ok with it.

You don't like it being in the game? Well too bad, I think it's far more irrealistic that a human cannot be butchered and turned into food. Granted I don't do it because A) there is no need, food is plentiful and B) it gives a debuff, but if you want to talk about realism, which admitedly there isn't much, especially when we look at trebuchets, then being able to do it is very much realistic whether you like it or not. If you don't want that to happen it's simple. Don't set up orders to butcher humans, don't set up order to use human meat to make meals.

The game already gives you the option to do as you want.
Цитата допису kittyalliance:
Цитата допису }P.B{ CtMurphy:
It IS optional. You can literally stop them from eating other humans. You just have to go into the list of what they can and cannot eat. You don't even have to store corpses near the hearth/butchering table if you don't want to. Also, canniblism has always been a thing. There are times in human history (localized events, not global issues.. probably) where canniblism has been a preferable alternative to a lingering death via starvation..

It is optional as an ingredient and where to store it, but cannibalism also shows up randomly as a character trait*. It hadn't even consciously registered that this bothered me until ArandomGrailKnight mentioned it. But, yeah, it does bother me and I kind of cringe each time I'm setting initial priorities. Sure, I'm used to seeing it in Rimworld and I know people that like to play cannibal scenarios, but it still does bother me. I would love for there to be an option so that I wouldn't have to see it at all, assuming that is something that isn't too difficult for the devs to provide.

*and it is also possible to refuse people with that trait... I'm well versed in how to keep it out of my game as best as I can

+1
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Опубліковано: 10 лип. 2021 о 12:04
Дописів: 12