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Повідомити про проблему з перекладом
It would probably be appreciated by anyone that prefers Peaceful Mode, but should be a separate setting.
It is historically accurate though, at least in the Americas, that people have sometimes resorted to cannibalism in order to survive (Jamestown & the Donner Party come to mind) or as part of their culture. So I do not see it as weird for the game necessarily -- but would rather not include it in my game if I had the option.
eta: uhhh.. but this is set in Europe, sooooo.....
It is Not historically accurate for 14th century Europe though. They were extraordinarily against it, it was a topic of revulsion and disgust. Only the absolutely most desperate or depraved of people would have done it, as I said it is akin to having rape or pedophilia in a game, its "historical accuracy" is immaterial, if it has to be there to make some kind of artistic statement fine, but let me opt out. Its gross, I want nothing to do with it. I like the game, but damn, its just gross to have that kind of junk in an otherwise great and enjoyable thing. It just seems so out of place.
We were/are extraordinarily against it too. Yet it happened. The archeological findings of the Jamestown incident put it in a different light (to me) than I'd ever considered before. That it is possible for someone on their death bed to (perhaps) encourage their loved ones to do the unthinkable so that they might have a chance to survive.
Also, by you're own logic, if canniblism wasn't a thing in medieval times and there fore should not bepart of the game, they SHOULD actually make rape and mutilation a part of this game. I don't agree with that, I just wanted to point out where your own logic leads the game *shrug*.
This is not a historical game. This is an alternate setting after a near apocalypse. Almost being reduced to extinction tends to reduce moral outrage over desperate acts. The game has slavery too, should that also be removed?
It is optional as an ingredient and where to store it, but cannibalism also shows up randomly as a character trait*. It hadn't even consciously registered that this bothered me until ArandomGrailKnight mentioned it. But, yeah, it does bother me and I kind of cringe each time I'm setting initial priorities. Sure, I'm used to seeing it in Rimworld and I know people that like to play cannibal scenarios, but it still does bother me. I would love for there to be an option so that I wouldn't have to see it at all, assuming that is something that isn't too difficult for the devs to provide.
*and it is also possible to refuse people with that trait... I'm well versed in how to keep it out of my game as best as I can
Actually by my logic, historicity is not the issue. Cannibalism Did occure in the middle ages. But no one was "shrug its ok" like they are in game. The person caught doing it would have been hung, or worse.
My point is this: WHY did it get put in there in the first place. Cannibalism is a brutally horrible and disgusting crime against nature, its never ok, just like rape is never ok, just like torture and mutilation are not ok. That is not something that should be in entertainment, its disgusting. Now if you find it entertaining and want to revel in eating people for fun in your imaginary world, that is fine, I would not bar you from doing it, but as for me, I want an option to opt out of that. To me it is equal to having a game where you would watch your female characters get brutally raped because the enemy got through your gates. Its wretchedly gross, and not entertaining, its just ugly, and I don't want to see it in my entertainment.
I would say yes, it serves no purpose, I would also like an option to opt out of that as well. However slavery is mostly a flavor text thing that can be ignored, its not really forced upon you as a trait your characters have, you are never forced to take slaves or keep people against their will. You take in fleeing slaves, and slavery is given a far different treatment as something only the bad guys do. That is alright. Cannibalism is an actionable thing in game, that is actually played out infront of you. Something beyond flavor text, you actually see people butcher a human body and then consume it.
Again, I would bar no one from having that in their game if they want it, I just want an option to opt out of it. I don't want to see it. I don't want to deal with it. Sure I could always not play the game, that is true, but I like the game, this is my only real problem with it, so I am going to voice my concerns just like everyone else.
You don't like it being in the game? Well too bad, I think it's far more irrealistic that a human cannot be butchered and turned into food. Granted I don't do it because A) there is no need, food is plentiful and B) it gives a debuff, but if you want to talk about realism, which admitedly there isn't much, especially when we look at trebuchets, then being able to do it is very much realistic whether you like it or not. If you don't want that to happen it's simple. Don't set up orders to butcher humans, don't set up order to use human meat to make meals.
The game already gives you the option to do as you want.
+1