Going Medieval

Going Medieval

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Instinct Jul 17, 2021 @ 1:32am
Needs Bulk Hauling
Tasking a settler with hauling isn't enough. It's a bit annoying that the settlers don't automatically haul harvest resources to a stockpile. It would really clean things up and be more efficient if settlers automatically hauled resources to a stockpile. QOL please!
Originally posted by RedwoodElf:
What I would like is a Priority List for hauling. Just let me specify which things should be hauled first.
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Showing 1-15 of 16 comments
GarionTheFirst Jul 17, 2021 @ 9:41am 
is that more efficient though. I prefer to have the settler that is good at plant harvesting or crafting to do that work, and have some one that isn't good at much to focus on hauling. Things seem to stay pretty clean. And your less likely to ruin the harvest/craft
Instinct Jul 18, 2021 @ 12:52pm 
Originally posted by garon.rucker:
is that more efficient though. I prefer to have the settler that is good at plant harvesting or crafting to do that work, and have some one that isn't good at much to focus on hauling. Things seem to stay pretty clean. And your less likely to ruin the harvest/craft
I don't want to waste an entire settler on hauling items. Especially if I'm only starting with a few. It's more efficient if the settler hauls the items they acquire.
The author of this thread has indicated that this post answers the original topic.
RedwoodElf Jul 18, 2021 @ 1:45pm 
What I would like is a Priority List for hauling. Just let me specify which things should be hauled first.
PhamTrinli Jul 18, 2021 @ 4:41pm 
I wish hunters would haul the corpse of what they kill as soon as they kill it

a hauling priority list would be nice too
Instinct Jul 18, 2021 @ 5:13pm 
Originally posted by RedwoodElf:
What I would like is a Priority List for hauling. Just let me specify which things should be hauled first.
YES. That's a great feature!
Instinct Jul 18, 2021 @ 5:14pm 
Originally posted by PhamTrinli:
I wish hunters would haul the corpse of what they kill as soon as they kill it

a hauling priority list would be nice too

I've had a hunter kill 5 deer and leave each corpse on the ground. I manually had to task a settler to collect them (during winter) and she almost froze to death lmao.
Jambie Lionheart Jul 19, 2021 @ 10:38am 
Just stick one settler on harvest and prioritize another for hauling. Things get shifted. Just remember there's a queue so if you got a lot of junk on the floor but not enough haulers, it may take a while for them to shift it.
Romain Jul 19, 2021 @ 8:46pm 
It is the same problem in every game as far as I can tell so I'm not sure it's doable.

When you cut a tree it's far more effective to cut down a bunch of them and THEN bring this all back. Your backpack is full every travel between the cutting zone and the storage zone. So in a lot of situation what you ask won't be effective at all. But I understand it's annoying
Daddy Warbucks Jul 19, 2021 @ 10:04pm 
Possible work around is to set hauling higher priority then what the villager job is. As an example, set hauling to 3 and hunting to 4. So, if there is nothing to haul it will go hunt. Kill the animal, then nothing left to hunt reset and haul nearby item. The nearby item to haul is the animal. Same thing for mining. If you get fed up with not being able to build stairs have hauling set before mining. They will mine create a pile and immediately haul it before the block gets destroyed and the mined material ends up at the bottom preventing stairs being built.
arkincognito Jul 21, 2021 @ 10:37am 
My partial solution for this was to put both the task and hauling to priority 1 and make all the task priority less than 1 on schedule. This works if this worker doesn't have other high priority task, but it has its limits.
Instinct Jul 21, 2021 @ 2:28pm 
It seems the common answer is make one settler do all of the hauling. In response:

Tasking one settler with all of the hauling creates an imbalance in the tasking system. If settlers are constantly dropping items on the ground (6-7 settlers dropping multiple stacks of wood, clay, etc.) then you lose an entire settler who never really completes a given task (hauling). If each settler hauled their respective material to a stockpile, then they could complete their respective task and remove the need to have a dedicated hauler. It saves time. Often times, material on the ground builds up faster than a hauler can collect it, especially on a map with multiple terrain levels.
Romain Jul 21, 2021 @ 3:09pm 
Originally posted by Instinct:
It seems the common answer is make one settler do all of the hauling. In response:

Tasking one settler with all of the hauling creates an imbalance in the tasking system. If settlers are constantly dropping items on the ground (6-7 settlers dropping multiple stacks of wood, clay, etc.) then you lose an entire settler who never really completes a given task (hauling). If each settler hauled their respective material to a stockpile, then they could complete their respective task and remove the need to have a dedicated hauler. It saves time. Often times, material on the ground builds up faster than a hauler can collect it, especially on a map with multiple terrain levels.

you're right this is a waste.

I'm hauling with all my guys all together (usually after a combat or mining)

This worked perfectly at the beginning of my game. Right now (11 guys) they don't give a damn about It ^^ (Kinda buggy I'd say, and nothing to change it)

Last edited by Romain; Jul 21, 2021 @ 3:10pm
ostlandr Jul 21, 2021 @ 4:05pm 
I've ended up with sort of a class system among my settlers. The ones with no useful skills get high priorities on hauling (which is actually an important task) and stewarding. Tip: if you have a settler with the speed buff, make them your priority hauler.
Instinct Jul 21, 2021 @ 5:11pm 
Originally posted by ostlandr:
I've ended up with sort of a class system among my settlers. The ones with no useful skills get high priorities on hauling (which is actually an important task) and stewarding. Tip: if you have a settler with the speed buff, make them your priority hauler.
Check my comment about two comments up^^
Caz Jul 22, 2021 @ 3:49am 
I don't really want another list of things I have to set priorities for. The AI just needs to be made smarter on how it hauls things.
Look at the Rimworld mod "Opportunistic Hauling". That would go a long way to solving the current clutter on the ground.
Also, when a harvester has harvested enough to fill their carry capacity, they should pick up what they've harvested and take it to the stockpile.

But we're still very early in this game's life. Even Rimworld took time to optimize things like this. And even in 1.3 it still requires mods to make the AI not be dumb.
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Date Posted: Jul 17, 2021 @ 1:32am
Posts: 16