Going Medieval

Going Medieval

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plumbthumbs Nov 28, 2024 @ 10:16am
Having a 'getting things done' problem with larger populations
This seems to be related to hauling.

When I had 8-10 toons, everything ran well. Harvest got put away, the tree farm ran smoothly, cloths got made, etc. Now that I have 19 toons, the system is breaking down. Food rotting beside fields, bodies not being picked up, mining not getting done. etc.

So I set ever toon's hauling priority to one, then their primary task (cooking, animal husbandry, etc) to two. Good news: everything is getting put away. The bad news: the cooking and harvesting aren't getting done.

This seems to be related to hauling. I followed a toon as he approached a seed pile and a barley pile. Toon picked up 2 of the four seeds, ignored the barley and headed off to storage with his half-a-pound load. No bueno.

Anyone else with this problem? Am I doing something wrong?

Thanks and Happy Thanksgiving!

Edit: Thank you for the replies!

So it seems I am not utilizing my resources correctly. I've got a pile of goats and those freeloaders have been taking advantage of my ignorance. Time to get those uevos oros off the dole!
Last edited by plumbthumbs; Nov 28, 2024 @ 3:16pm
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Showing 1-9 of 9 comments
Jambie Lionheart Nov 28, 2024 @ 11:00am 
If hauling is piling up the problem is too many tasks or nowhere to put stock. Dogs are a really good way to alleviate this issue as well. Train 'em then set them to haul.
Spotter Nov 28, 2024 @ 12:59pm 
The Best Haulers are Pet Goats. They're fast and constantly on the go to haul.
Kaelroth Nov 28, 2024 @ 3:59pm 
Originally posted by Spotter:
The Best Haulers are Pet Goats. They're fast and constantly on the go to haul.

No they're not. Goats, whether domesticated or pets, get milked by animal handlers. If you want your animal handlers to waste tons of time chasing your goat haulers all over the map in a mostly unnecessary effort to acquire a bit of milk, then use goats.

Dogs and donkeys are my personal preference for haulers. Deer are also not bad, but the effort to tame them to pet status is not a minor inconvenience.
Stoney Nov 28, 2024 @ 7:14pm 
If you don't want to use the animals for this, you can alleviate your issue by choosing a low skill settler you don't care about and have there only job be hauling. I do this with a few jobs, like hauling, steward etc. That way that stuff always gets done and you aren't running into these issues. Doesn't work when you only have a handful of people but at 19 toons like you stated you should be able to make this work.
Jambie Lionheart Nov 29, 2024 @ 12:12am 
Dedicated hauling settlers don't work well unless they're in the village idiot role as in they're not good for literally anything else (and occassionally I'll recruit settlers just for this. One in ten is the max I'd have). and ya don't really want many dedicated haulers anyways.

Donkisy actually make poor haulers. I've tried 'em a few times but they spend a lot of time idling and eating too much ♥♥♥♥ I dun want them too. They either focus on specific types of hauling tasks or their large capacities get in the way somehow. Anything with a reasonable capacity (around the 50 region) and you can get in large but controllable numbers make great haulers. Reserve donkey's for merchant runs :) (also, cows suck at hauling). Dogs are defo my hauling go to.
Kaelroth Nov 29, 2024 @ 4:05am 
Originally posted by Jambie Lionheart:
Dedicated hauling settlers don't work well unless they're in the village idiot role as in they're not good for literally anything else (and occassionally I'll recruit settlers just for this. One in ten is the max I'd have). and ya don't really want many dedicated haulers anyways.

Donkisy actually make poor haulers. I've tried 'em a few times but they spend a lot of time idling and eating too much ♥♥♥♥ I dun want them too. They either focus on specific types of hauling tasks or their large capacities get in the way somehow. Anything with a reasonable capacity (around the 50 region) and you can get in large but controllable numbers make great haulers. Reserve donkey's for merchant runs :) (also, cows suck at hauling). Dogs are defo my hauling go to.

No one should ever use cows, sheep or goats as pet haulers. They all have a resource that gets farmed by animal handlers (though sheep are only a bother once a year). The animal handlers will waste too much time trying to chase them all down to get a resource.

I'd disagree with you about donkeys being bad haulers. It's true that they often go idle for a bit for no reason (programmed stubbornness perhaps?). But I've not seen them eat more of anything that I wasn't perfectly happy to let them eat.

Dogs are definitely better (the best, in my and many others' opinions), but donkeys aren't bad enough to warrant using something else (as just about anything either has issues, i.e. cows/sheep/goats or are far more tedious and time consuming to reach pet status; most of the other animals are a pain to tame/train). One benefit is they already start domesticated, so only training to pet status is necessary and that tends to go quickly as it is one of the lower requirements for training and trains a good percentage with each success. (and we shouldn't forget that they will sit in a pen like a good boy/girl and wait for training unlike dogs).
Jambie Lionheart Nov 29, 2024 @ 4:16am 
Originally posted by Kaelroth:
Originally posted by Jambie Lionheart:
snip

No one should ever use cows, sheep or goats as pet haulers. They all have a resource that gets farmed by animal handlers (though sheep are only a bother once a year). The animal handlers will waste too much time trying to chase them all down to get a resource.

I'd disagree with you about donkeys being bad haulers. It's true that they often go idle for a bit for no reason (programmed stubbornness perhaps?). But I've not seen them eat more of anything that I wasn't perfectly happy to let them eat.

Dogs are definitely better (the best, in my and many others' opinions), but donkeys aren't bad enough to warrant using something else (as just about anything either has issues, i.e. cows/sheep/goats or are far more tedious and time consuming to reach pet status; most of the other animals are a pain to tame/train). One benefit is they already start domesticated, so only training to pet status is necessary and that tends to go quickly as it is one of the lower requirements for training and trains a good percentage with each success. (and we shouldn't forget that they will sit in a pen like a good boy/girl and wait for training unlike dogs).

I wouldn't use the farm livestock personally but if people wanna use 'em then that's their choice. It's not like they dunno where wool and milk come from :)

Donkey's love eating the pantry food. Sometimes they'll go after meals too. So I just leave those untrained and use 'em for trade runs. They can stick to the animal feed as far as I'm concerned >: ]
nepavending Nov 29, 2024 @ 5:10am 
I use a dog and about six goats to haul and haven’t noticed major issues yet. I also have one of my 11-12 settlers who are passionate about hauling/steward so that helps. My issue was stockpile sizes and location as well as priority. I’m on my first playthrough and really working now in year 3 with figuring out the ideal production chain that’s also defendable from raiders.

I’m thinking from time to time as you expand you’ll have to reevaluate your chains and stockpile location/size and adjust accordingly. But I’m brand new (21 hours) so take my advice as a 30 year strategy game player rather than a Going medieval expert.
Jambie Lionheart Nov 29, 2024 @ 12:50pm 
Originally posted by nepavending:
I use a dog and about six goats to haul and haven’t noticed major issues yet. I also have one of my 11-12 settlers who are passionate about hauling/steward so that helps. My issue was stockpile sizes and location as well as priority. I’m on my first playthrough and really working now in year 3 with figuring out the ideal production chain that’s also defendable from raiders.

I’m thinking from time to time as you expand you’ll have to reevaluate your chains and stockpile location/size and adjust accordingly. But I’m brand new (21 hours) so take my advice as a 30 year strategy game player rather than a Going medieval expert.

Lol, I'm loving the energy >: ] The goats are prolly fine so long as you got enough animal handlers and they aren't travelling all too far. It'll get harder as you get more goats though >: ]

Share some images of your settlement if you'd like.
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Date Posted: Nov 28, 2024 @ 10:16am
Posts: 9