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Note - In Real World back then, no arches could extend very far beyond 10 Meters/45 Feet. Now the Regular style Roofing could go as far as the building was Long and Wide. But it too would need supports the larger it got.
Regardless, the game tries to stay semi-realistic in construction.
Because if can replace the material of a windows, I don't understand why we cannot replace the material of a wall.
(by the way, that would greatly help enhance existing buildings, like it was done in those times)
Strongly agreed. The ability to upgrade from wood to stone without having to dismantle my entire structure would be fantastic. Fore sure. For now, I'm kind of having to plan ahead by building a settlement away from where I actually want to build, then when I get the research I need to build out of limestone, I build on the site I picked out. Incredibly resource and time consuming.
Unless they removed it, I thought there was a stack-able storage shelf that already existed in the base game. I remember storing medicine and food on shelves in my basement for preservation. I hope they didn't remove it.
There are shelves for raw and cooked food, textiles, medicine, seeds and saplings - but that's it. It would be useful to be able to stack metal ingots and the other stuff too
Заменить параметр "maxBeamLength" на желаемый.
Например, если нужна длина балки 15, изменить "maxBeamLength": 17
GT:
Folder \Going Medieval_Data\StreamingAssets\Constructables\, file StabilitySettings.json.
Replace the parameter "maxBeamLength" with the desired one.
For example, if you need a beam length of 15, change "maxBeamLength": 17
You're a hero! A whole ass beautiful soul!