Going Medieval

Going Medieval

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空&Zu Jun 26, 2024 @ 7:38am
Animal area
Is there any way to give allowed area for trained animals & pets?
Or at least limit the food they eat.

They helps haul things but always eat from the farm eventhough already give some feeding trough scattered in some places.
Already give fences & walls too but not work.
I just dont want them to eat the herbs farm since I'm already out
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Showing 1-10 of 10 comments
johnb10000 Jun 26, 2024 @ 11:23am 
I had better luck keeping the animals from eating the crops by building a fence around the farm with a single door. Hay is placed next to door so they have a chance to eat it before hauling. If the farm has two doors then the animals will munch on the crops on the way to the other door.

Placing another hay storage at the entrance of the food cellar also helps.
Last edited by johnb10000; Jun 26, 2024 @ 11:26am
空&Zu Jun 26, 2024 @ 5:37pm 
Originally posted by johnb10000:
I had better luck keeping the animals from eating the crops by building a fence around the farm with a single door. Hay is placed next to door so they have a chance to eat it before hauling. If the farm has two doors then the animals will munch on the crops on the way to the other door.

Placing another hay storage at the entrance of the food cellar also helps.

Is that the fence gate or normal door?
Yes I have fences around the farm too by the hay trough is not beside the gate but scattered around the base.
The one near the farm is right beside the fence but not close to the gate.
Thanks will try it :Asukathumbsup:
legoman1228 Jun 30, 2024 @ 6:36pm 
I'm running into this problem as well, I thought the hauling capacity of the animals are neat, but the way they help themselves to my farm in early spring is going to kill my community! I'm seriously tempted to run a non-animal farm.
空&Zu Jul 1, 2024 @ 5:15am 
Originally posted by legoman1228:
I'm running into this problem as well, I thought the hauling capacity of the animals are neat, but the way they help themselves to my farm in early spring is going to kill my community! I'm seriously tempted to run a non-animal farm.

For me I tried johnb10000's method by fully fence or wall the farm with only 1 entrance then put feeding trough right besides that entrance.
Its not work at first because I put animal feed on it while the herbivores prefer hay so make sure you only put hay on it.
Also make one feeding trough near the entrance where you put your herbs & crops too just in case.
My animals keep eating my herbs from my infirmary too so I put one right outside it.
Darth_Wayner Jul 1, 2024 @ 7:49pm 
fences don't work. You need to modify the .json file for animal behavior to increase the priority of animal feed and hay over other food types. It's not perfect, but it will greatly reduce your animal's tendencies to eat more valuable foods and crops.
venus472 Jul 2, 2024 @ 1:15am 
I have the issue too. If I get low on food, I put crops 1 layer up with a ladder. Animals dont climb. And if it is harvest time, I attach a dirt ramp so the animals can haul the harvest, then shovel it away. I also plant extra crops and click to not harvest, so the animals eat those instead. They really need to have settings for what animal can eat, like they do settlers. Manage animal tab would be great :D I honestly never seen any hauler animals eat from a trough, so I stopped putting them out.
Vinegaroon Jul 3, 2024 @ 8:22pm 
I use my animals to train marksman
Julien Jul 13, 2024 @ 4:22pm 
On my side, I am ok to let them eat a random plant from time to time. Fair enough. Actual animals would do that too if you let them out of the pen, and it's compensated by the hauling they do, which allows to grow more crops.
However, a small detail that I find anoying it that many of my cows decide to sleep in my storage room, where they emit heat and accelerate the spoiling of many items.
ksetrat Jul 19, 2024 @ 11:31pm 
Originally posted by Vinegaroon:
I use my animals to train marksman
i have so many emotions on this... like, yer brilliant cause I never thought to do that, but omg. just hunt boars or something before they find another Baratheon. Unless yer lookin for steak or hamburgers, then it may be ok for them mischievous cows.
tdsdave Jul 20, 2024 @ 5:43am 
Originally posted by venus472:
I have the issue too. If I get low on food, I put crops 1 layer up with a ladder. Animals dont climb. And if it is harvest time, I attach a dirt ramp so the animals can haul the harvest, then shovel it away. I also plant extra crops and click to not harvest, so the animals eat those instead. They really need to have settings for what animal can eat, like they do settlers. Manage animal tab would be great :D I honestly never seen any hauler animals eat from a trough, so I stopped putting them out.

I just add a door route and a ladder route to access the crops. Door route locked , ladder route allows settler planting and harvesting .
The animals tend to do the eating of crops when they wake up , so that is the only time of day where there is a worry about this . Door remains locked first thing in morning , tend to lock it at night before sleep , then when there is enough stuff in fields to haul I unlock the door, which allows animals in to do this.
I did not think this was a big deal , them eating crops, but when they do it to small fields going to seed , which take over a season to mature , it's an expensive loss of seeds.
Last edited by tdsdave; Jul 20, 2024 @ 3:04pm
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Date Posted: Jun 26, 2024 @ 7:38am
Posts: 10