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I started a new map, small, and everything was smooth untill then.
5th villager joined. FPS drop and lag...
Tried to change / lower the graphic settings, yet FPS drops still happen, and I think it's not from my laptop spec, because I still can run other heavier game with max setting with no problem. I think something from latest update need to be optimized.
My settlement is rather small and and has 7 or 8 people. It is not really a fps drop as I get 100fps+ but every half a second the game stutters and seems to halt for just a few ms. Every movement of my settlers looks janky now. The camera movement stutters as well, even when the game is paused. Surely something is wrong here.
@devs send you a report via F10.
It is a shame, I really enjoyed the game so far but this puts me off. It lags right from the loading of the save. I tried the experimental branch to no avail. Tried v-sync on and off, framerate cap at 60 and 30, turning down graphics but nothing helps.
I tried to set the refresh rate in NVidia CP to my monitors and turned the frame cap off in game. It seems to have done it despite the table.
I will try further...
Interesting. Maybe others can chip in as well. Anyhow glad you found another way too.
Like the OP said, turning V-sync off and capping framerate to 30 should improve the experience.
If that is not happening and you have the necessary system requirements then it is serious. Especially if you have 5-8 settlers. Lag should not happen there.
I guess it may occur in massive settlements that have bajilion resources/production buildings/animals, but if it's settlement of small to medium size - that's an issue.
I need more info from your side - after how much time it occurs (at least one of you reports that it occurs after 10min which is weird but still, good to know). Deconstructing cartography? Never heard of that relation to fps. Are settlers hunting by any chance? There are few reports of fps dropping while settlers hunt animals with bows and arrows. Do cancel all of hunting and let me know if the fps improves.
I loaded a bunch of lag reports, but I don't get the lag. So maybe reloading the save fixes it? There definitely is some bug here but it's hard to figure out what exactly is causing it.
When you F10 the report, I'd appreciate if you remember the name of the report here as we get hundreds of those every day, and we don't get your names with reports so it's sometimes hard to track the issue and get more info.
If you'd like direct communication with us, you can send us your saves to contact@foxyvoxel.io and we'll get back to you.
Or use our Discord Server:
https://discord.gg/goingmedieval
We have a bug reporter channel there and one of us will contact you when you report this issue.
You can find your saves here:
%userprofile%\appdata\locallow\Foxy Voxel\Going Medieval\VillageSaves
using 13th Gen Intel(R) Core(TM) i9-13900K 3.00 GHz with nvidia geforce rtx 4090
I can run Factorio with over 30000 drones :)
Update: I changed the resolution to default for monitor/card and been playing for about 45 min on that and only stutter is when settler enter/exit building
That stutters and drops happen only in that one game.
FPS cap works for few minutes
Switching off v sync doesnt work for me
Latest Drivers
AMD 3600
RTX 3080
32 GB ram
Game installed on nvme
Cpu usage 50-60%
Gpu 20-30%
Last 5 months i send 20-30 reports. I think. Almost every week i was sending reports. (sometimes game crashes when i was sending report) few times reports was send automatically when game wont turn on from main menu.
Sometimes i am thinking you never receive my reports :(
Good luck searching what cause problems...
If i can help anyway i will do my best.