Going Medieval

Going Medieval

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Velenya Jun 8, 2024 @ 2:59am
Annoying Camera
Sorry to say, but the camera rapidly changing higher/lower terrain is absolutley annoying, especially when you want to build some structures. I looked in the Camera-settings and changes a bit, there seems to be an option to turn it off, but it doesnt work for me. Does anyone else have this issue, or is everyone fine with it? (I am not lol)
Greetings
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Showing 1-12 of 12 comments
I had the same issue, It was and is really annoying, It makes building exhausting, If I can choose which level I am building on why does it need to auto focus for me?
Fido Jun 8, 2024 @ 8:25am 
Yes, agreed. I don't even think it was an intentional change, with how much worse it compared to what we had before.
Velenya Jun 8, 2024 @ 9:09am 
Yes. Before it was better. I hope they'll release a patch soon for it
Jermarlie Jun 8, 2024 @ 10:22am 
It is annoying when you move to build something and right before you're able to click - the camera jolts to a different height.

Sliding Coyote Time in camera settings all the way to the left is the fix. Camera still jolts around while moving, but at least it holds steady when you stop.

Devs were very thoughtful with the camera changes, but I feel it needs to go back to basics. The camera view should not move at all without user input, regardless of if you're panning over buildings or terrain. No bouncing over potholes. Period.

I love using orbital camera, so I feel like if you want to provide the most dynamic views you could just increase the zoom in/out range slightly and then allow a full tilt of the camera so it can go from completely top-down, bird's eye view to fully parallel with the ground (showing the perspective of a settler). Orbital camera currently stops a bit short of that, and I dislike how the current zoom function also adjusts the tilt. I want tilt separate from zoom.
Dark Sarcasmo Jun 10, 2024 @ 4:13pm 
Very annoying camera, tryed to turn off, it is impossible... anyone get a hang to it?

How we turn off this effects?
nekys Jun 11, 2024 @ 9:19am 
who ever tested this and said "wow, this works great!" ?
Fiercephoenix Jun 12, 2024 @ 3:18am 
The camera was bad before they changed it to do the drop down pop up thing. So they just have to find another way it seems.
Velenya Jun 14, 2024 @ 4:06am 
I hope its getting fixed soon
mitch Jun 14, 2024 @ 7:50am 
God this camera jumping is so annoying. I tried legacy but it doesnt work. It should be my decision if I want to jump heights!
BENZ_PALADIN Jun 14, 2024 @ 7:58am 
In the past the camera was lock with dirt block so the player who play at flat plain won't be annoyed much but currently it was lock to any height level of building so ..... more jarring camera!!:steamsad::steamsad:
Mudd Jun 14, 2024 @ 5:47pm 
I noticed this while trying to build near a very tall archer tower. I thought maybe it was just something I had not yet experienced. It seems this is a new problem for many people. It's a great game. I hope they fix this.
Hot Whiskey Jun 18, 2024 @ 1:04pm 
oh god its torture playing with the camera acting like this still.
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Date Posted: Jun 8, 2024 @ 2:59am
Posts: 12