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They are basically following a ballistic trajectory.
As an example, an arrow with a starting velocity of 50m/s fired at a 45° angle from ground level would travel 255m. The same arrow fired from a 30m high elevation would travel 282m. Not a big deal you might say.
But this advantage becomes far more significant for more direct, more accurate shots with like 10° angle. Said 50m/s arrow would travel 87m from ground level, but a whopping 173m from 30m high.
So yeah, in real life an elevated position is quite a huge advantage.
Also attackers would have to get much closer to be able to shoot back.
Would be cool, if this was represented in the game.
I just wasn't sure if the extra distance was just free falling distance that the arrow covered after it has lost its energy.
Wow, that's ridiculous but good to know. So positioning archers on high towers like the one in the picture would actually reduce the range to almost nothing instead of increasing it.
The pve is already so lackluster why even buff archer/xbow spam as a defense idea.
I only limited myself to 3-4 archers and the rest are melee settlers and even then the archers annihilated most of the stuff despite there being 30 atackers :/