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Anything that rots in game does it better outside
P.S
When i destroy limestone brick beam it evaporates 25 limestone
I have loads of limestone i don't want so making bricks and destroying em solves my issue :) it take time yes but you can tweek this in json files to suit your gameplay
You will want to do this in an open area so that the above layer of blocks aren't touching anything; otherwise they might pick up stability from some other object and won't be destroyed when you take out the bottom layer.
Piles of resources don't get destroyed (IIRC materials with hit points can be damaged if dropped from a high enough height). You have to construct blocks on top of the initial line of blocks to be deconstructed. Any constructed object that has its stability drop to 0 will be destroyed and won't refund the resources it cost to build them.
https://www.youtube.com/watch?v=9zugv1NdMj4
https://postimg.cc/dLXvSxr2
In fairness, yah. Okay, you got me there. I was thinking and even in that video I shared, we learn that dirt can only be moved somewhere else to later disperse itself. I wonder if they could make dispersal a thing in this game or I could dig some more holes in the clay and limestone and refilled them with dirt columns made from terra-forming.
Besides, I have just started to get my settlers to research just that.