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You can also leave unexcavated "columns" as support plus cooling, leave all pathways raw dirt/stone for added cooling, and surround the pillars with floor and put the food there:
https://i.imgur.com/wQFDeTn.png
I know that looks very small right there, it is a brand new fortress (still first spring) but you can expand the idea out to include many more unexcavated columns, food+floor surrounding the column, and be sure to leave all pathways bare dirt/stone for the extra cooling.
Good to know! Thanks for sharing that image too, that shows your way of doing things clearly.
Personally I like my "open floor" method, since with columns:
- Your cooling elements are also your support
- You cannot add more dirt pillars in the game (currently)
- Therefor this method might be a little less flexible when you want easy control.
But if you are a seasoned player that knows what rooms he/she wants, and knows the amount of cooling it needs exactly, then your way sure does look very cool (pun intended :-) )with the big sturdy columns.
I'm glad you did. I did not know this yet. And I read a couple of posts a day about it here.
I also tried a couple of the methods that were explained here, but they never really helped me in a consistent way. That is why I decided to share this anyways. Perhaps it can help some :)
1. Built a regular cellar closer to surface (pref 1 layer of dirt in between)
2. Build another unused "radiator room" down at bedrock. (you can also use it to stuff that don';t rot on ground, or use as dumping zone for ash)
3. Dig a hole connecting the top cellar to the bottom (if multiple layers of dirt, easier to just collapse a section of the ground)
4. If temperature of cellar not cold enough? just expand the bottom "radiator" room (be sure to use support beams to prevent collapse)
No, you decided to share it because you wanted to brag about something, hence why you are going into multiple threads and linking this one with the same copy/paste message (which by the way, is considered spam and is against Steam's forum rules). There isn't anything to brag about, most people already knew what you said in the OP, there is already a guide about it, and if you bothered to use the search bar on the right then you'd know all of this.
That is a good one too. It is basically a 3D version of this concept. Very scalable. Thanks for sharing!
Genius.
With a large enough radiator, I bet you could have food in an easily accessible surface building.
Thanks.
Yes, there is currently an known issue with the floors regarding the temperature.
The devs are working on it.