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exactly this... makes me wonder what the beta test was even about >.>
Such a long post for such weak arguments, some wrong plainly wrong, and other partially correct.
Summary is that is that it probably is a an Unity Engine problem. And the game is very badly optimized, whether you cap or uncap FPS. But GPU usage (and I mean looking at wattage consumption and core speed as well) is too much for the frames rendered.
Capped at 60 FPS it uses 55% of my RTX 3080, which is too much for this game. With VSync on FPS cap does not work at all and usage spikes to +90%, and power consumption to +300W easily.
And my cooling is prepared to handle 100% constant load sub 80C.
If its about hardware... how can someone (me) have no isssues at all with overheating on
windows 10
32 gig DDR4
RTX 2080 Super (OC edition) (2 gens? behind the op)
Ryzen 7 3700x
950 PSU
Maybe its a bottle-neck issue somewhere?
Turn on VSync every block and check how GPU usage/temperature changes.
I got an RTX 3080 and no bottleneck.
as i say i am 2 gens??? behind you and have ZERO issues even with vsync
source = MSI/ HW-monitor and CPUid
So maybe is an issue for other GPUs and this game. In other unity games this issue was more recurrent in high-end GPUs.
In my case, with VSync on the FPS limit does not work and GPU usage spikes to +90% (CPU 40%), even if the menu. If I turn that off, usage drops to 45-55% (CPU 15%).
Yes, turning it on makes the bottleneck disappear, and my electricity provider a 100% more happier.
People also ask
Is 100 percent GPU usage bad?
While Gaming its perfectly normal and is expected to be at its maximum usage. More GPU usage the better when playing Games. When Idle, if its still got its 100% usage then something is wrong. If it backs off in idle, then its normal.6 June 2014
100% GPU Usage - Good? Bad? - Graphics Cards - Linus ...https://linustechtips.com › ... › Graphics Cards
Search for: Is 100 percent GPU usage bad?
Is it normal for GPU to run at 100?
It's normal for a GPU to work at 100%. Just make sure the temperatures are normal.4 Jan 2015
[SOLVED] - GPU usage 100% when playing? | Tom's Hardware Forumhttps://forums.tomshardware.com › threads › gpu-usage-1...
Search for: Is it normal for GPU to run at 100?
What happens if my GPU is at 100?
Your GPU will push the FPS as high as possible, hence why it's always at 100% usage. Your CPU will probably never hit 100% usage in any game because games usually don't need that amount of processing power. If your GPU is not hitting 100% usage that's because there's some sort of FPS cap or bottleneck somewhere.18 Apr 2016
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Just saying... 100% is not actually an indicator of badness... high heat on the other hand might be an issue that you need to look at. As far as I am concerned though if your PC is overheating while running at 100% then you simply don't have enough cooling for your card. Generally hitting 100% means you have unlocked your FPS and it is trying to give you all the FPS it can and it uses everything it has to do that. It's what you are asking it to do. Would you be happier if you were trying to get max FPS and it just used a max of 55%? What's the other 45% doing idle?
I can only go on what I have read and am not particularly tech savvy in this sort of thing.
"I don't know anything about this but I will say something anyway after a Google search".
GPU usage should reflect the resources required to render the game. It is not the same rendering Rimworld and Cyberpunk 2077.
I have a RTX 3080 and sufficient cooling to have constant 100% usage (79C at 100% in summer).
If I leave VSync on (which for me causes 100% usage even in the menu), it will mean that my card will draw north of 320W, all the heat exiting the case will be in my room, I will have to turn on AC, and my computer will make a lot more noise.
And that for a game that should only need 25% of my card at most, being generous.
Edit: Of course, no bottlenecks.
Also, with VSync on and FPS uncapped the game will demand 100% of my RTX 3080 for a meager 115 FPS or a little more, whilst I can play much more demanding games at 144 FPS (my monitor refresh rate) using 80% of my GPU.
Clown. It's using 100% because you are asking it to render as many frames as it can.... so it does. What is so hard to understand about that?
Why do you feel you should have a super powerful card and it should only ever use 25% of it's capacity like that is a good thing? You are happy it is not working up to it's potential.
OK so this game has issues with vsync. Whoopdeedoo. I never claimed otherwise. I still stand by my point that 100% GPU usage is NOT necessarily an indication that there IS an issue. It could simply be doing the best job it can do. It's not always something to be afraid of or worry about.
As one comment I posted says ' When Idle, if its still got its 100% usage then something is wrong. If it backs off in idle, then its normal.' So if yours is at 100% in the menu then yeah I expect there is an issue. But I didn't say otherwise did I? Try reading the entire post before you make stupid replies.
Oh and Vsync on or off makes no difference at all in my temp. None. Grats on you telling the world about your super expensive video card that's useless. Good choice.
I don't know who is the clown here, as you show you have no understanding at all on how GPUs work.
My GPU can and will provide 100% when needed, and play most demanding games at maximum FPS as I have been doing, and I am happy about it.
Why should I be happy of this low poly game playable on a GTX 970 demands 100% on my RTX 3080 at 115 FPS? Should I demand in other low poly (and not low poly) games that the devs fix the game because it does not use 100% of my RTX 3080 at 144 FPS? When the game has these graphics, using 100% of a high-end card at not so high FPS it is indeed an indicator of very bad optimization.
This is just a mix of an optimization issue combined with a bug for certain cards.
Edit: Just because you can understand it before going to google to search more randos opinions, GPUs use their processing power to draw the graphics and effects in the geometry determined by the CPU. If a game has low poly design and low quality effects, GPU (and CPU) processing power required is low.
Using 100% of a RTX 3080 with these graphics is just bad optimization which could be caused by a lot of things (like drawing each and every block out of the cone of vision or not visible due to being underground, but could be anything).