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I only have 2 small gardens for actual crops and 1 for berry bushes and it lasted all winter for me,
make sure you plant different types of crops and not just cabbages (cabbages are the worst).
Make sure you have cold storage (storage underground)
and make sure you have smoked meats because it lasts months
My first time through I think I spent too much time on building a larger castle-like place and not enough time of farming/cooking.
I had multiple crops, all 6x6 plots. Berries, cabbage, carrots and beets, alongside hunting. Roughly 60 animals or so in the first year, still only managed to last till around the 15th day of winter before I ran out of food. That was with a wolf attack that I hunted and killed for more food as well.
2 villagers assigned to cooking meals with no limit on how many.
I didn't have smoking unlocked before winter, so that didn't help.
Built a cellar, likely not deep enough though as it was still hovering around 2 degrees, even in winter.
Oh well, next try will be better. Learn from the mistakes.
in my game winter hit -40 lol
i have noticed that temperature doesnt seem to be done right, when its like 10 or so degrees outside in my barn it'll be around 15ish even with all the windows open.
No no, that was just inside the building, in the food storage area. No heat sources.
Outside, during a cold snap, it was hitting -40 easy.
I'm playing in the mountains.
Depending on how many windows are open and how many heat sources you have, it may be pretty accurate to be 5 degrees warmer than the outside.
1) Build a food storage deep underground (2-3 layers), 1 layer isn't always enough esp. for meat/stews.
2) Don't overdo it on the zoning of farmland, a 1x9 strip is good enough because your colonists are going to be replanting them at the start of spring all the way to the end of autumn.
3) Beets and berry bushes are overpowered.
4) Keep everything tight and concise, space is waste.
1 is just wrong i built 1 deep 2 deep and 3 deep always surounded by claywalls and 1 window. The temperature is always the same.
Here's my advice. Don't surround it with walls. i'm almost sure that walls are insulating the place and making it warmer. Dig, put in the flooring and that's it. If you need to expand it, just leave pillars of earth serving as support or just make the cellar 6 wide and long corridor so you don't need pillars.
Don't line them with clay walls.
Bare rock only.
Room size also seems to play a part; bigger rooms tend to be slightly warmer. Presumably because they have fewer walls in proportion to their total area.
Hmm definitely gonna try that. The logic behind my approach was isolate it --> open window in winter --> close window and keep the cold in so that even in Summer it stays cold but maybe thats not how it works in the game.
If this is also true then the ideal solution is to dig down maybe 3 layers in. Then make large 1 tile corridor with several storages that are like 6 wide and 10 long. That way each individual storage has plenty of wall. Maybe even 5x10. You can even organise it by type of food on each storage. Not necessary but heh, if you're building multiple, why not?
e.g.
top down plan:
O=Empty block
X=Rock block
did you actually test if the rock wall is better then other materials ? I think i am gonna take some time to test diffrent layouts with diffrent materials to see whats the most effective way to cool the room.