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I don't see why this should be a thing for a game like this. It's not a micro-management game. It's effectively an indirect-control god game, like rimworld.
Forcing a focus on the game window, while some tedious stuff is set to be done, isn't something that should require my constant attention and focus.
I can understand if it's a game where you have to manually order each person around, or an FPS or some sort of RTS, but it's a colony builder. Things require time, time should not pause if the window loses focus.
A lot of the charm of colony builders, like Banished or Rimworld, and even Prison architect, is that you can set things to be done, and not have to have exclusive focus while time passes. You can watch them, or you can actively play them.
But thank you anyway!
Thanks! I completely missed that. Any idea when it was added?
5 days after this original post was made. You commented on a year-old thread :)