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Strangely I noticed -improved- cold storage temps when I replaced all the dirt walls with clay walls, however most of my cold storage ceiling is also native dirt and not flooring so I'm not sure if that impacts it somehow (as most of the people on here seem to be saying the best cold storage medium is to build two levels down with a completely dirt ceiling).
Heck no, dirt has near perfect insulation, clay does not. Why would I replace a perfect insulator with an inferior one?
In my game it seemed quite opposite once I replaced all the dirt with clay, which imo also lines up a bit with reality as dry soil really isn't a fantastic insulator. Moist packed soil is but obviously for a sheltered food cellar you don't want moisture, you want dry.
In fact in the US in the early 1900's into mid century, glazed terra-cotta/clay was a very popular basement block used, and you still can see it in a lot of basements today.
Yeah but we're not talking purely vegetables as far as long-term goes are we? I usually try to use up my veggies as quick as I can in making meals and booze and then store that lol.
Is this in response to me? My wall isolation is 89%, I figured the main penalty from that was because I had two limestone brick pillars in the middle acting as middle points for my ceiling beams.
I made a 10x5 cellar 2 levels below (one soil level directly above), with a single entry point fed by a 1x5 hallway with stairs to the surface, door to the 10x5 cellar and a door at the end of the 1x5 hallway.
Plain dirt/soil walls had a wall isolation of 85.4% and clay walls had a wall isolation of 84.2%, so basically just a 1% difference.
That said it seems like flooring has an absolutely bull environment impact.
I made a duplicate 10x5 cellar directly opposite of the hallway, soil walls but with limestone brick flooring. 10x5 Soil floor isolation is 95%, 10x5 limestone brick (and I assume any other type) is 60% isolation. This results in a heating value of nearly 6F degrees more on the brick floor room and a 10-12F degrees higher average room temp.
I'm gonna try to do some deeper digging and see what the level depth changes are.
Edit: So as far as I can tell even down to the very granite level the above all still apply, game definitely needs some reworking of the temperature modeling lol.
Oh this isn't an argument, this is just night-time.
You're still wrong.
Look:
This is a quick example I just built. Simple house, no windows, thatched roof. As you can see, it's 8.2 degrees outside.
https://steamcommunity.com/sharedfiles/filedetails/?id=2523331607
Inside, thanks to the clay brazier, it's 19.2 degrees.
https://steamcommunity.com/sharedfiles/filedetails/?id=2523331637
Down just one level, no soil layer in between, just a limestone floor and 2 wooden beams:
https://steamcommunity.com/sharedfiles/filedetails/?id=2523331692
And inside the cellar it's 2.2 degrees cos only part of the floor has got tiles, the outside edges are plain dirt, which is causing enough cooling.
https://steamcommunity.com/sharedfiles/filedetails/?id=2523331737
Note the underground cellar is walled off from the staircase. As long as it's walled off from stairs, cooling works just fine no matter what is above it.