Going Medieval

Going Medieval

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3 levels underground and still rotten food
So i build a room 3 level underground with clay walls, "roof" and ground. but the temp is still above 5°C. What do I do wrong?
Last edited by GeileSockeAltF4; Jun 19, 2021 @ 3:11pm
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Showing 1-15 of 49 comments
ShAdoW - SWJ Jun 19, 2021 @ 3:26pm 
Have you sealed the actual rooms with doors?
slorebear Jun 19, 2021 @ 3:33pm 
can you show a screenshot? it helps if the game thinks level 1 and 2 are "rooms" so i stick doors between each floor. it takes a bit more room up but its not much at all
GeileSockeAltF4 Jun 19, 2021 @ 3:37pm 
yes, i built a door and on top of the room i filled everything with clay walls
Wantoomany Jun 19, 2021 @ 5:12pm 
Originally posted by GeileSockeAltF4:
yes, i built a door and on top of the room i filled everything with clay walls

That's your problem, get rid of the walls. Keep as much natural as you can get. ANYTHING you build underground adds heat to the room.
Flawed Design Jun 19, 2021 @ 5:46pm 
I found that only building the floor and supports and leaving the dirt walls helps, but the big thing that helped me bring down the temps was minning long single lines from the main storage area. Say you mined a 6x6 area to store food underground, mine 12 tile passages extruding from every other title along the walls and it'll bring down your temps. Don't put doors or anything inside the lines you mined out.
Last edited by Flawed Design; Jun 19, 2021 @ 5:47pm
KellyR Jun 19, 2021 @ 5:50pm 
Yeah. Don't just dig a pit and cover it with walls or flooring. You need to dig sideways and tunnel a room.

Y'all ain't ever seen an old fashioned root cellar huh? They look like this from the outside: https://www.almanac.com/sites/default/files/users/The%20Editors/root-cellar-newfie_full_width.jpg
Swoop Jun 19, 2021 @ 8:10pm 
No you don't. This idea that underground storage needs to not be under anything but dirt is false. How far down doesn't seem to matter either. Just make sure you've got a door at cellar level, not a staircase going down into it.

Mostly though, it all depends on your flooring. A square of dirt floor, ie not covered, will bring room temp down, usually by 0.1 degrees. A covered floor square brings it up. Simply dig a 5x5 cellar and only put flooring on the middle 5x3. Expand by 5x5 each time you need to, leaving 2 support columns and using wooden beams to ensure you don't have a cave in.

Last edited by Swoop; Jun 19, 2021 @ 8:12pm
Orici Vintarion Jun 19, 2021 @ 8:42pm 
dirtwall and floors insulate 0.99 and the best u can build is clay which insulates 0.70 so stick to dirt as much as possible ... i go for max 50% flooring for my stuff and i leave the rest.. also making the room as big as u can is also very helpful ( in my case my mining operation started in my freezing room).. i now have like 700 tiles in there of which i floored around 100.. and i have below 7C during a Summer Heat wave 39C+ outside also avoid straight corridors from the inital stairs do at least 2 corners
Last edited by Orici Vintarion; Jun 19, 2021 @ 8:43pm
arcanumveritas Jun 19, 2021 @ 10:20pm 
There needs to be a floor that doesn't produce heat. So you don't need a 2 or 3 gap around a food area that has flooring ... such a waste of space
Orici Vintarion Jun 19, 2021 @ 10:27pm 
on large maps the last problem u have is a lack of space ;)
March Jun 19, 2021 @ 10:32pm 
2/3rds of your cellar should be bare ground as well.

An example cellar guaranteed to work, if you can follow my ASCII art.
I + - <--- natural wall
. <--- natural floor
= <--- built floor
> <--- door
_ <--- support

Supports are 8 long, and MUST be dug out and built first.

+----------+ |..........| |..........| |..........| |..........| |..........| |..........| ++________++ |==========| |==========| >==========| |==========| |==========| |==========| ++________++ |..........| |..........| |..........| |..........| |..........| |..........| +----------+
Last edited by March; Jun 19, 2021 @ 10:35pm
Originally posted by Swoop:
No you don't. This idea that underground storage needs to not be under anything but dirt is false. How far down doesn't seem to matter either. Just make sure you've got a door at cellar level, not a staircase going down into it.

Mostly though, it all depends on your flooring. A square of dirt floor, ie not covered, will bring room temp down, usually by 0.1 degrees. A covered floor square brings it up. Simply dig a 5x5 cellar and only put flooring on the middle 5x3. Expand by 5x5 each time you need to, leaving 2 support columns and using wooden beams to ensure you don't have a cave in.

It does and I have no idea why you would say otherwise.
Dunno Jun 20, 2021 @ 1:29am 
look at the fresh bar on the item, once it is not fresh anymore regardless of ground type or temperature it will go rotten, food will stay fresh for around 12 months
Fenris Jun 20, 2021 @ 2:00am 
Originally posted by duno288:
look at the fresh bar on the item, once it is not fresh anymore regardless of ground type or temperature it will go rotten, food will stay fresh for around 12 months
Maybe that's my problem then. My storage room was below freezing and stuff still rotted away. I wouldn't mind so much, realistically food shouldn't last forever, and food is easy to mass produce, I put a few extra cooks to work during the winter and actually gain quite a bit of food during that time. What bugs me is that when I look at the food in the stockpile it shows that it will not go bad.
emmanuelfrancois Jun 20, 2021 @ 2:58am 
A way to go around the issue is to produce a lot of barley (it can be used for food, not just beer). Unlmike the other groceries, barley doesn't rot faster when it's hot.
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Date Posted: Jun 19, 2021 @ 3:06pm
Posts: 49