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Trebuchets
The only time which trebuchets attacked my base was when I built a trench around it (close to the edge of the map.
In my current playthrough very hard day 440 (experimental branch) I never had a trebuchet in the waves.
That's because there is (it seems...this is what I read somewhere) a "straight" (definition needed) path towards my workshop.
This is only speculation though. It could also be a lots of other things (like building value maybe? I don't know)
another speculation is you should ensure that every area on map has an access to a your base (no isolated area) . I mean If some areas are closed I would have implement a trigger to send trebuchet and destroy everything (because it's a little easy to build a trench all around de map and "Lose" everybattle" if you want.)
https://steamcommunity.com/sharedfiles/filedetails/?id=2563491078
As you can see, I have a maze, I have stairs going down my hill. And When raiders come I close every stair with a wodden wall.
So far I don't need merlon/fortification and no trebs came to me.
But there is a trick.
First you tunnel under to the front of the trench and come out again at the top. This allows the enemies to find a direct path into the settlement while all other paths are closed. This tunnel is now paved with steel traps to the point where the exit ends at the top of the settlement.
There at the end point you build a kind of large cage room, a wall, a lattice door, etc. There you position your archers and from above as well. Everything that still comes through the tunnel full of traps ends here at the latest. And you still get a few exp for archery.
In the case of a trench, always make sure that none of the raiders' paths to the settlement have been destroyed and that they can always find a direct route to the settlement.
In case trebuchets arrive anyway: The trebuchets can be destroyed so easily when the raid squad makes its way to the tunnel entrance. a good archer or two is all that is needed. Bows are faster than crossbows and trebuchets only have 50 hp.
I don't have experience with trebuchets at all (I saw them only once in my entire life :))
I really don't want to try. I really don't want to rebuild anything randomly destroyed by these overpowered weapon. If someone can give us a strat where trebs can't shoot a single rock I could give it a try. In any other case, i'm keeping my no trebs strat :)
Trebuchets destroy twig floor instantly, two hits for wooden wall. If you have stone wall you have a tiny time window to kill them all before they shoot and limit the destruction.
Do you have permanently an access (not necessarily a straight line) towards a workshop without any doors?
So I have access to it, but for enemies are at least 2-4 doors between them.
What does it matter anyways?.
As I said after hundreds of hours I only saw trebs once because after my first trebs attack I made some research and read that if you have a clear path towards a workshop then trebs won't spawn
And so far... never seen trebs...
> Build (and rebuild every raid) a firepit outside your walls. You shouldn't see them again.