Going Medieval

Going Medieval

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Training grounds
After some hours into the game I noticed that I can't actually make settlers practice shooting/combat in other way than hunting or fighting with raiders (which is very risky if my settler has 0 shooting or 0 combat skill). Imo we need some kind of training grounds where you can order your settler to practice and learn these skills.
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Showing 1-15 of 16 comments
galadon3 Aug 9, 2021 @ 9:09am 
Sounds like a nice idea, could be implented by training targets and practice dummies.

btw for the time being, hunting hares and deer actually is a pretty un-dangerous way of training bow-skills, its just a bit micro-managment to have only those ppl you want to train being equiped with bows when you give the hunting orders.
asrussell96 Aug 9, 2021 @ 9:18am 
Originally posted by galadon3:
Sounds like a nice idea, could be implented by training targets and practice dummies.

btw for the time being, hunting hares and deer actually is a pretty un-dangerous way of training bow-skills, its just a bit micro-managment to have only those ppl you want to train being equiped with bows when you give the hunting orders.

I have had a deer attack a settler before
galadon3 Aug 9, 2021 @ 9:24am 
Really? Didn't have any problems there, is that a new thing from the patch earlier?
Romain Aug 9, 2021 @ 9:34am 
Deer attacks are in the game since the beginning .

To hunt only with few settlers you don't need to unequipped bows. Just clear the hunting column job in the priority panel.

+1 for the idea of training ground. But a very slow training plz!

pack of wolves attacks are also a pretty good way to train archers.
Last edited by Romain; Aug 9, 2021 @ 10:16am
RedwoodElf Aug 9, 2021 @ 10:10am 
I think this could be done with some "leisure" items, like a Dart Board for Marksmanship practice, or a Practice dummy for meele practice.
Ant Ra Aug 9, 2021 @ 8:58pm 
In principle and for close combat, there are actually already these dummies. if you have a dented platemail and an iron antler helmet after a raid don't take the stuff apart for iron.

Give the stuff to a melee fighter, take the weapon away from him so that he has to fight with bare fists, give him the attack command and look for a wolf.

If they are still all weak, it is best to let other fighters run with them. So you can collect great melee xp. Each fist blow gives xp and so you can make relatively quickly a few small levels with only one wolf. If the melee fighters have stars, the faster and also in already better attributes when the values become green.

Why wolves? because after an attack, they almost always run directly to the attacker and only very rarely run away. of course, only the normal wolves. Just not the event wolves. They always attack in a pack.
Chrispy Aug 9, 2021 @ 9:21pm 
You can also attack your settlers.
Equip them with the best armour you have and unequip any weapons click the horn to get them into attack mode and just have them attack each other. good way to lvl up melee skill. Obviously stop them before they die or get too injured then just send them to bed to heal up and get any wounds tended.
Marksmanship only hunting animals that I know of atm
oi__io Aug 10, 2021 @ 3:30am 
The best way to train archers is to play peekaboo behind a wall.

Place down one piece of wood wall somewhere, draft two settlers (one archer and one as kiter/bait) and make them stand on the opposite side of the wall. Order the archer to attack the bait, then kite with the bait; stand still for a second as the archer is loading up and taking aim, then hide behind the wall before the archer finish loading. Repeat for ez level up.

You can probably scale it up even further by making two or more archers shoot at one kiter but it will be risky. Flimsy short bow has low DPS and accuracy, maybe can use that as training weapon. Missed shot still gives xp.
Last edited by oi__io; Aug 10, 2021 @ 3:32am
czarrny naleśnik Aug 10, 2021 @ 4:30am 
Yeah guys okay, but you try to find your way around it in game with various different ideas. The thing is, there should be easier way to train your settlers to fight than to try to use games mechanic created with different purpose.

Imo there should be just a feature (idk how devs want to implement it) to train your troops to fight. Something in research table or idk.
Ant Ra Aug 10, 2021 @ 4:54am 
Right. Just like mods in Rimworld also make training dummies possible. But as long as there is no such thing, you can help yourself in this way. After all, the game will remain in early access for a while and mods would become obsolete quite quickly with each major update. One knows enough with said Rimworld. :estusempty:
Romain Aug 10, 2021 @ 6:26am 
Originally posted by naleśnik:
The thing is, there should be easier way to train your settlers to fight than to try to use games mechanic created with different purpose.

I coudn't disagree more :) even if i'm not against this idea.

That's also what makes a game interesting. Find an "non obvious" way.

We can use the library to improve any skill and the problem is solved for every skill. But we don't want that I think.

craft and dismantle repeatedly to improve smith, tailor and carpenter is an "exploit" of the game mechanic
I'm mining clay even if I don't need it only to train my miners
I crafted 1000 of each type of medicine only to train my medics

And so on...
Last edited by Romain; Aug 10, 2021 @ 6:26am
czarrny naleśnik Aug 10, 2021 @ 11:51am 
Originally posted by Romain:
Originally posted by naleśnik:
The thing is, there should be easier way to train your settlers to fight than to try to use games mechanic created with different purpose.

I coudn't disagree more :) even if i'm not against this idea.

That's also what makes a game interesting. Find an "non obvious" way.

We can use the library to improve any skill and the problem is solved for every skill. But we don't want that I think.

craft and dismantle repeatedly to improve smith, tailor and carpenter is an "exploit" of the game mechanic
I'm mining clay even if I don't need it only to train my miners
I crafted 1000 of each type of medicine only to train my medics

And so on...

Well the game has to give us some content, its pointless if you have to try cheese tactics just to achieve basic things in games like this one xD
Athex Aug 10, 2021 @ 1:10pm 
Hello,

Thanks for the idea and +1 to this, training dummies and archery range to train fighting skills, asked it as suggestion a couple months ago though game feature.

Hope we'll get this soon :)
redhongkong Aug 10, 2021 @ 3:11pm 
i usually throw 0 ones to do archer they dont hit often , but at least they are not sitting duck
Alkirin Oct 5, 2021 @ 9:52am 
Originally posted by Romain:
We can use the library to improve any skill and the problem is solved for every skill. But we don't want that I think.

That isn't usually how skills work.
I could see using a library to train people up to level 3-5 maybe, but skills are something that need practice to improve.

In the end, there just isn't a way to really 'grind' out these skills like with all of the other ones, and it's kind of a thing when - in normal play especially - the need for these skills will quickly eclipse the cheesy way of grinding these skills out.
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Date Posted: Aug 9, 2021 @ 6:25am
Posts: 16