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My 23 civilians are running around on the lowest settings between 20 and 30 fps. I need to take my own advice for the 2nd part
In my case it starts chugging after 8-10 peeps too. Reloading fixes it for a few mins but it will keep returning.
With a dozen settlers and graphics maxed out, my GTX 1050 Ti driving 1920 x 1080 is running in the high 30s for FPS. That's still cinema quality. Game doesn't stress the CPU at all.
I normally run with the frame rate locked to 30 and back the graphics off a little, and that brings GPU load % down into the high 70s, with occasional spikes into the 80s and 90s. Even on max with the GPU at 100% I don't get the lag and graphical glitches some folks have reported with high-end GPUs.
after every night raid, and found that it really helps with the AI/CPU pathing/tasking issues, since half of them are asleep. I also found that it helps with production, skill-ups etc, since the crafting stations are running 24/7 and the second-string villagers get to use them too.
I'm guessing it's something to do with how it handles orders. I also think it's not properly dumping its cache, which is part of why restarting shows a brief improvement.
And to clarify - no, the game is not running on one core. It is true that a lot of tasks may affect performance (especially in the late game), the game should handle 10-15 settlers with no problem (and no mods), if your computer has appropriate system requirements.
If the game is still lagging, be sure to send us your save (we just need one .sav file) and Player.log located here:
%userprofile%\appdata\locallow\Foxy Voxel\Going Medieval\
and send them to support[at]foxyvoxel . io
Cheers,