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Great tip! Thanks man
Unfortunately this is not accurate.
I have a base with a clear path but raids can still spawn trebuchets who will start targeting (seemingly) random buildings or towers.
My way of dealing with them is to rush one or two archers to draw agro from them so they drop the siege engines and start chasing me (while I retreat back to my base and get them onto a tower).
I have an open build. I get trebuchet every time. My wager is on score/influence and the workshops. Nice build, expect trebs. Noobtown with nothing in the 'Region' Tab, likely not.
Exposed workshops -might- actually be the key. I have no workshop type buildings outside of 4 walls and a roof. Why would ANYTHING be outside (save for kilns, smelters and pyres)?
They ALWAYS target my pyres with men AND fire on my walls/buildings with the trebs. Good test might be just that. A random Weaver or whatever in the corners of the map that are unused.
The check might just be: Are there any Workshops/buildings WITH ORDERS that I can draw a path to? If so much as a door is in the way: Treb.
No offence intended nor taken. Wrong foot, etc.
You are very much correct in the 'only the Devs know for sure'. I appreciate what you added about the likely trebuchet event check AND specific test. Kudos on 40+ raids; I've only some 40 hrs and only one rather successful colony with some 3 years or so.
Whatever the case, I take the trebs as a compliment. Good enough to bring the bigger guns.
Prost
You assume I didn't read it. Nice. I did. And it's still not accurate whether you are sure or not.
Why do you need walls, waste of time and resources. It is enough to dig a single moat around the village with one fortified entrance.
I tried using two archers to rush to the trebuchets like some suggested but they would just get wounded by the enemies along the way before even reaching most of the time.
POSSIBLE CAUSE
I didn't get them until I started building a lot of specialized rooms such as bedrooms, workshops and kitchens, etc. I used to just put everything in like one main building and never got any trebuchet. I would leave a pyre or two near my archer tower and that does lure the enemies to the tower. Not sure leaving things outside counts as not having a closed base. Do I need to like not complete a wall / door?
Specialized rooms triggering trebuchet could be a coincidence. Could be a combination of rooms and influence rising. No idea but that's my theory.