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Each map has different requirements and if you are using Hard mode with aim assist you really shouldn’t miss any shot that you have chosen to take.
The Kar98k and Mosin-Nagant are the most powerful rifles other than the Winchester. I'm pretty sure that when I played the campaign I used a silenced Kar98k and it met my needs. Don't think I've used the Mosin-Nagant in the campaign but it's my favorite gun in survival, where I don't bother with a silencer and just go for pure power.
The Springfield is supposed to be the king of long-distance sniping but as with most of the other rifles it just doesn't have a lot of power. I'd prefer to have something that has shorter range but way more power like the Kar98k.
I have with the Lee Enflield currently 121 damage. But the shellvelosity is really bad.
The kar98 is a bit strange. For example the effective range is only 2/3rd of the Springfield. But on the Testrange i have problems to hit the 1000m target without qualitybullets. With the Kar98 its possible.
I like min-maxing things. So i know the impact will be not so great. But i want to know which stats are relevant with no breath aiming and with c (ober the shoulder, without scope) aiming on close combat.
Otherwise my intention to go to shell velosity, damage and noise. And for now i think the accuraty is a good idea for no scope aim-kills. But with the kar98 accuracy and silent or damage is a contrast.
Are their any DLC weapons which are worth to have (boltaction)?
With this my current setting says:
Kar98 with 149 damage and 69m noise -> 800 m/s
Springfield with 111 damage and 60m noise -> 910 m/s
Lee Enfield with 104 damage and 47m noise -> 590 m/s
Kar98 Variant 2 with 165 damage, 80m noise -> 930 m/s
The kar98 does less damage than the others at arround 600m.
But the mainquestion was: which value do i need to penetrate helmets no matter the angle? Is it damage, velocity or omesthing else. The velocity is 800 / 910 / 590
I would play the M1903 with 1130 m/s but with this the weapon is to loud and with the mag looks ugly. This is also why i play the Kar98 with the 3 ammo mag. But maybe the standard is better... but does the 6m really worth the downfall in damage and velocity?
I was with the Kar98 not sure to use the Bramit or HUB23 supressor... 10m can make a huge difference, but the cost is 130 m/s and 16 damage. So i desided the standard mag and the HUB23 currently for 155 damage, 900m/s and 72m noise.
And with +16 damage the breakingpoint for damage is at arround 675m. But to be sure.. the normal sniping distance even if you try to kill as many from the distance as possible in stealth is not above 500m. Normaly arround 200-400m.
But at the end damage for me is only relevent in penetrating the helmets, because i try to do no bodyshots and normaly i kill every enemy with headshot or knife.
What do you think? The accuracy is bad except the Lee Enfield, because going after damage, noise and velocity does decrease the acuracy of the Kar98 and M1903 dramatically.
I am pretty sure that penetrating a helmet is a percentage crapshoot. With the Mosin-Nagant I will usually penetrate the helmet and get a kill, but quite often the helmet will deflect the shot and fly off.
You might want to look into getting the Mosin-Nagant, its effective range is 550m but it's way more powerful than the LE or Springfield.
But if you hit the head, its always a kill.
But how much damage you need to penetrate a helm... ka. It depends on the angle you hit it. But their must be a value were you always penetrate it.
But like 95% of my experience playing the game is from survival mode on hard difficulty, which is pretty different from the campaign. It's very fast paced so you can't line up shots really carefully, and as far as I know silenced weapons are pretty pointless because the enemy constantly rushes around and will find you pretty easily, so going loud and powerful is the best strategy.
But normal ammo can not be silent or increase aimingrange.
the srem is ridiculously good as a multirole rifle, it's also one of the quietest
you can make it do almost anything
you can get below 80 meters audible range with a muzzle velocity of 800 m/s if you tweak it a bit
And i am not sure if m/s is the penetration. Because the game says on one equipment that it increases the penetrationpower. And it increases the m/s not the damage. So i tried to be over 900 m/s and over 151 damage (because 150hp is the highest non elite hp ingame and maybe it also has something with penetration todo.
If i want lesser damage, i could play the M1903.
I like boltaction rifles more. They feel more nostalgic than stupid runing arround an shooting. Also from the technical aspect semi-automatic rifles will never be so accurate than boltaction. In current times the difference is only on high distances so their are popular semi-automatic snipers. But in these days the diffrence was much higher because of the production tolerances. Even in this times the bolt actions were tested and only the best became snipers. The reason has something todo with more loose parts in the barrel or so. Also long barrels are more acurate and faster bullets and semi-autokmatic have lesser. So for me from authentic and personal playstile to kill with one shot from a distance as high as possible and never be detected the boltaction is better.
But if i could use the G43 as secondary instead of the StuG44 or M1A gov, i would do.
The reason is that the 400m range mean that with 270 (2/3rd) it will get a 4% damage reduction. Over 400m it will get 15% every 100m.
On the other hand their is a code which says that a rifle with more than 420m range will not have a damage reduction trough range. This means the Lee Enfield and M1903 will always make the damage they make in the stats. No 4%, no 15%.
And with this in mind the 88m noise and 183 damage kar98 will make less damage than the 150 damage and 89m noise M1903 arround 500m. So with 550m the Kar98 kann no more penetrate every helm or kill an enemy with hit. It needs a headshot. The M1903 will oneshotkill them a every range possible. And the Lee Enfield outperforms the Kar98 with 600m.
And i do not understand why. The M1903 was build in 1903.. the Kar98k in 1935... it was the modern weapon... also mauser developed the Kar98k further for example the swedenmauser for the swedish (m/96). Also the M1903 was a copy of the Mauser... the US government was sued by the germans because of this. So why should the M1903 be a so much better sniper rifle in distance and acuracy? Both depends on the barrel and the breech and this were both the Mauser-patentdesign.
So the damage advantage of the kar98 only is relevant in medium distances. And for me damage gets only at high ranges relevant. because on medium/low distances i hit the head. On long shots thats not so easy and you will hit the body more often. So its important that this is deadly. But this is only deadly with a 150hp M1903.
And with this the Lee Enfield is the all in one gun. It can headshot every enemy at every distance and has the accuracy and stability to do so. And also in close combat with only 47m noise.
As for why the rifles are so different, it's pretty clear that they had to create fake differences between the guns so that they support different playstyles. It would be realistic but boring if the Springfield, Mosin-Nagant, Lee-Enfield and and Kar98k were basically all the same. They were all mass-produced bolt-action rifles derived from WW1 models, all with the same function as basic infantry weapons.
But in SE5 the Springfield is the ultimate sniper rifle, the Mosin-Nagant is powerful and fires quickly but has a small magazine, the Lee-Enfield sprays a bunch of low-powered bullets quickly, and the Kar98k is powerful but fires slowly and has massive recoil.