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But mostly I pair schu-mines with TNT, which generally seems to be abundant in SE5 missions, and overly abundant in survival mode.
I don't like the idea of knocking enemies unconscious unless I am trying to be stealthy. Unfortunately, if they step on a schu-mine you've already "gone loud", so I don't see much of a point. The logic is If you DON'T leave the area, then you need to deal with enemies who heard the explosion. If you DO leave the area, then another enemy will likely revive his unconscious comrade while you're gone. That's why I pair with TNT, because I needed a mine but wanted to kill the bah-stud.
Too bad the enemies don't line up in neat rows like in SE3; you can't get three nut-shots with a single bullet in this game.