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Raportează o problemă de traducere
on u other issue,, that can be annoying,,, but u should be able adept pretty fast... right ?
and why paths and map structure be (kinda) limited in where u can and cant move
is because the battle ground also include "Axis Invation" PvP - ARENA
and area therefore maybe be somewhat smaller and less open...
so it mostly then be a faster forward battle, between hunter and hunted... (invader vs Karl)
and not an everlasting - hide & seek -
so my advice beside adepting maps and gameplay - *maybe ( if u not allready test it )
is to test "Opt" in for invaders "German elite sniper" to join in your campaign play
or play as an "Axis invader" invadeing random maps/players
PS. also think it be wicked cool with big open world map/s SE6.
and somehow some super brilliant soul with a large brain
then can,, get "Axis Invation" inovation implemented aswell ;D
https://steamcommunity.com/sharedfiles/filedetails/?id=2125733805
but i realy like GWC 1&2 better,, as it's like this game consept, with seprate mission maps
some huge diffrence though,,, like
it only got 5 and 6 Contract maps they 2 game
(11 if u count out mission 9 )
No MP or PvP
And it be a very "Modern (up to date) Warefare "
*(that's i my view is wicked good) + a super story line that i like very mutch ;D
bit more action and tiny bit more open maps = good fun
and GWcontracts has cut some corners
and be a more pure straight into action sniper game...
still rank SE 5 higher....
but realy love what they 2 "Polish and British" Developers (series) provides :D