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If the standard version of the game gave you all the popular sniper rifles, would you still buy the sub-popular or unpopular sniper rifles released in the first, second, third, and fourth season pass?
When you already have Mosin-Nagant, m1 garand, Carcano, Winchester 1885, would you buy Win & Co 1885? !
You touch your conscience and answer honestly.
I play Survival with the Win & Co 1885 every day, not because I like it, but because I'm wasting my SE5 deluxe money by not using it.
I think the dev had made a poor decision from the very beginning. Players want different firearm models rather than customisable weapon parts. In SE4 I love using different rifles, not just because of the looks but also their different performance. Some have great firepower but lack of stability, some have good scope but low firing rate, You always have some gain and some loss, making each rifle feels unique. However, in SE5 you can customise a rifle with various settings, change the scope and the barrel, etc. Although in SE3 we could also customise the rifle, but the versatility in SE5 is much more greater. I think the dev may consider this as a plus, letting the players use their favortite rifle (the looks) with their own settings (the feel). But on the contrary, most players prefer quantity over quality. This is human nature, just like most of us think owning three single purpose PCs (one for gaming, one for work, one notebook for carrying around) is cooler than having only one PC with multipurpose. Sometimes limitation is not a bad thing.
The Win & Co rifle is not a bad design (I mean gameplay-wise), but I think it should have even greater firepower to make it standing out from the others. It maybe good in survival, but in campaign or invasion it's kinda disappointing.
It's a pity that you can't customize the crosshair style of individual scopes.
In addition, the advantages of SE4's weapon function unlocking are not available in the authentic plus mode. But SE5's custom weapons aren't limited to that. (except scope magnification)
The biggest problem is that there are too few weapons
The map of the campaign is not fully played and used. There are only four maps in survival mode.
According to The law of diminishing marginal utility, when players repeatedly play the same missions and use the same weapons, they gradually become bored and bored.
Therefore, adding game content and weapons regularly can prolong the enthusiasm and freshness of players for SE5. Because since the launch of the Win & Co sniper rifle, my game time on SE5 has increased.
There are not many missions in Hitman3, but they will add new missions and challenges, new clothing and weapons from time to time, so playing the same map repeatedly will become less boring.
I think this is also the direction that SE5 can develop in the future.
Some of us don't like waiting 2 ♥♥♥♥♥♥♥ years for the complete package. I don't keep going back to play around just because they release some little piece of content. It doesn't months to release weapons that were already part of the previous game. They're dragging it out, and it pisses me off.
Singleplayer games used to be complete much faster. I've been waiting 2 years to return to Hitman 3 after playing that at launch because I wanted to see how it ended. I'm sitting on at least 5 or 6 Xbox games right now waiting for all the content, so I can play all of it at once and be done with each game. I mostly buy them on sale when the price is right and/or the content is near done releasing. Devs are causing more and more people like me to stop pre-ordering their ♥♥♥♥ because by the time all the season pass etc content is dropped, the game is half off anyway. No point paying full price for half a game.