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The camping is way more common, at least in my experience. It is very annoying and I end up quitting lots of games because Karl suddenly is afraid of Germans.
To prove the point, I'd be more than happy to invite you to a 2v1 as my partner and I X:0 where X is only limited by your willpower to be slapped over and over again. I've literally never died to an invader outside of Authentic mode.
It's really in favor of the host player from what i could see. The invader is at a serious disadvantage here from what i could see.
But anyhow I am done with it so i turned it back off again.
I set up the invader really good, looks like they had a lot of invasion kills too. I loaded a game/map I had already killed everyone. Set it up just for the invader. Was like come and get me, take the bait. LOL
Didn't take very long and it was over.
So much for invasion mode. ROFL.
PvP really isn't my thing, don't really see the point. I really stopped playing it like 20 years ago. Just did it here to get the medals in SE5.
i am good with that - but
i would like to trade in that lost ammo, with atleast a boltcutter ;D
as it alot doors / passage else - been block for the jæger
*unless "Karl" allready open em... *on many maps
"no longer shoot while incapacitated". ,, that i dont like. foushou
might suprise new players at first, but then they learn
and
not to make an forntnite dance - when u pray bleeding out ;D
it's just a very nice cool thing - sure hope they to bring that back...
else
i dont know if just me - but invation sessions seems to run better
and all mission maps look greater on me screen - *from last update
that focus skill ,, hmm hehe - not sure what i think - ok to speed up game
somewhat i guess - but darn it a powerful thingy ;D
am i just reading that wrong, or ?
as i just play and no issue shot back secundary weapon
- when flat on the ground bleeding out -
wouldent thinks that even be an option, to turn of, if "Karl" play session with Custom
I would say that around 60% of my games are just people who have no clue how to actually play like they are a sniper and play like it's CoD (These people also tend to play on Easy, or Very Easy) followed by around %35 of the matches are Karls' that camp buildings scared shaking in their boots even though they have a huge advantage (Tend to play on Easy or Normal). Then the measly 5% of games where the enemy actually plays the objectives and gives me a good challenge. (These tend to be people playing Hard or Very Hard difficulties)
Because of that Rebellion sees that a large portion of Karl's are losing against the Invader and so they think "We better nerf the invader, they appear to be too strong" when in actuality the people playing Karl are just ♥♥♥♥♥♥♥♥ most of the time.
I play on Authentic as Karl so I didn't even know about the Focus ability for the longest time. One of the fixes they can do is make it so you can select what difficulties you want to invade in, but I'm willing to bet that it would take ages for me to find a match if that were the case since hardly anyone seems to be playing on the harder difficulties despite SE5 being a walk in the park, even on its hardest difficulty.
It's almost like they know it wouldn't sit well with a large portion of the community so they went silent on the comms about it.