Sniper Elite 5

Sniper Elite 5

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dorkenstein Jun 12, 2022 @ 6:49pm
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"enemy sniper was eliminated for camping"
how about you sod off and let us play the game?

of course they are camping. we are snipers. they are in their nest waiting for the other person to make a mistake. everytime this happens, I am blown away at the stupidity of it.

I've had a number of fun invasions ruined because the host gets auto-killed for camping when they were just playing the game correctly. We are hunting each other and it requires patience, sometimes that means someone camps and the other person has to make a move. that's how it goes. It's fun and it's part of long range sniping in any game.

Maybe this has a place in the multiplayer modes, but in invasions it has no place at all. The host is up against an entire army and a player as well and they can't just go running around like a headless chicken because the game thinks they are camping.

Also I've never had a host camper actually ruin an invasion after well over 100 invasions. It's not even a problem that needs a solution.
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Showing 1-15 of 31 comments
Dung30n Jun 12, 2022 @ 7:19pm 
I second this. snipers are supposed to camp (within reason).
Real sniping requires sometimes camping for days for a single shot. It shouldn't be punished when you are doing what snipers do.
davemon Jun 12, 2022 @ 9:27pm 
It keeps the game moving along and provides additional challenge. I'm sure that's the only reason they do it. It's not realistic, it's about gaming compromise.
Originally posted by davemon:
It keeps the game moving along and provides additional challenge. I'm sure that's the only reason they do it. It's not realistic, it's about gaming compromise.

It adds challenge to the host not the Jager is the problem. The Jager can reposition rather easily but the vice versa is not true. The balance is already heavily in the Jager's favor in the fist place. Not too mention the common sense that if both Karl and the Jager are camping each other out, the Jager should be forced to move as Karl cannot relocate without taking out NPC's.

It also fails to keep the game moving as it 99% of the time leads to an abrupt ending. Either half the time it kills the host outright or the other half by giving me a free kill. (This is because I think the devs failed to realize that most of the times Karl will "camp" is when the Jager is near as indicated by the focus ability and he's waiting for the Jager to reveal himself. Thus, by pinging the host, this enables the Jager to instantly line up a shot in the exact area the host is in, making it impossible to relocate without certain death.)

It's design is to stop Karl from camping a 1 door building (from a game design standpoint, this is the devs fault if it exists) with a mine/SMG pointing at the door. But the issue wouldn't be likely to pop up I figure (Karl is in the game to complete the campaign not to pvp so by sitting there he gains no real advantage other then potentially waiting out the Jager). Even if this was the case in 1 or 2 games, as the jager i'd find it fun if anything to find a unique way to gain the upper hand (I have ways to shoot/blowup his mines or to flush him out with grenades after all).

Personally, as someone who loves to play Jager more then the campaign so far, I'd rather Karl be a threat to me just as I am to him which is just not the case with the "camping" prevention stopping him from gaining a shot and giving me a free ping/kill.
Stormcaller Jun 12, 2022 @ 10:32pm 
you guys keep thinking this is a sniper game, its a run and gun game.. get with the program
/sarc
DeeDee MegaDooDoo Jun 12, 2022 @ 11:16pm 
Originally posted by davemon:
It keeps the game moving along and provides additional challenge. I'm sure that's the only reason they do it. It's not realistic, it's about gaming compromise.

Yeah, a match that lasts hours, with two people just doing nothing. That sounds amazing.
dorkenstein Jun 13, 2022 @ 6:52am 
Originally posted by DeeDee MegaDooDoo:
Originally posted by davemon:
It keeps the game moving along and provides additional challenge. I'm sure that's the only reason they do it. It's not realistic, it's about gaming compromise.

Yeah, a match that lasts hours, with two people just doing nothing. That sounds amazing.

That doesn't happen. It's not a problem that needs solved.

Also they could just keep the AFK timer for the invader
Kashra Fall Jun 13, 2022 @ 9:22am 
I believe it is about 10 minutes before you're killed for camping. It's around 5 to tag you, 7 to retag you and 10 to kill you, or somehting like that. Those times seem fair enough to get stuff done, but if there was no timer, it would be a REALLY long match. You ever seen some people on twitch? Turtles move faster.
HungryHedgehog Jun 13, 2022 @ 9:59am 
Yeah this caused me to turn off invasions, the moment I saw that they want snipers to run around instead of laying in ambush or using vantage points I lost interest in the mode.
Like they don't do this in multiplayer why do it here?! In multiplayer you can lay low and wait for the enemy to make a mistake or try and sneak up on them.
If someone is actually camping a door or something and I'm the invader? I can just leave, I don't get a penalty for doing so, nobody owes you a fair fight. I'd rather have to deal with the odd camper than being punished for finding a good spot and scouting.

When my first invasion happened I was in a good spot overlooking a big open space so I started checking windows for the enemy. Then after like 2 min or so I got the "you are revealed for camping" thing (there isnt even a warning) which cause me to frantically change my good spot, get spotted and gunned down with an smg. Not really what I wanted from a sniper battle.

I since then have done multiple invasions and all of them are kinda boring, not one was a sniper duel. Most of the time I get put into someone playing on normal or easy (because there is no difficulty select) and often there is already a shootout going on making it super easy for me to just walk up and gun them down or I just need to wait 2 min for them to have to move which often leads to them getting spotted by someone and either the ai does the job for me or I gun them down.
I want sniper duels not this ♥♥♥♥. And I am not saying that sneaking isn't a valid strat as an invader but since prepared positions are so discouraged by the game run and gun often becomes the main modus operandi.
OnlyFeds Jun 13, 2022 @ 10:27am 
imagine a sniper in a snipers nest just randomly dying, this post was brought to you by the Rebellion gang.
dorkenstein Jun 13, 2022 @ 11:56am 
Originally posted by Kashra Fall:
I believe it is about 10 minutes before you're killed for camping. It's around 5 to tag you, 7 to retag you and 10 to kill you, or somehting like that. Those times seem fair enough to get stuff done, but if there was no timer, it would be a REALLY long match. You ever seen some people on twitch? Turtles move faster.

There's no way it's 10 minutes unless the timer starts counting before they are even invaded.

Anyways these are garbage mechanics and have no place in the invasion mode. If 2 people want to sit and camp for hours then who cares?
thee.alemaozinho Jun 13, 2022 @ 1:49pm 
Originally posted by DeeDee MegaDooDoo:
Originally posted by davemon:
It keeps the game moving along and provides additional challenge. I'm sure that's the only reason they do it. It's not realistic, it's about gaming compromise.

Yeah, a match that lasts hours, with two people just doing nothing. That sounds amazing.

You are free to move anytime, nobody is forcing you to remain in one spot.
I3eauLeBoi Jun 13, 2022 @ 2:40pm 
I just got it as well. I didn't even sit around for too long, i usually camp for far longer. Its kind of a silly rule. Especially when you know that they're in that region. It'll just get you killed nonetheless, which makes absolutely no sense.
mmmcheesywaffles Jun 13, 2022 @ 7:13pm 
Camping should be on a switch. If an Invader wants to meet that challenge they should be able to set a 'camping allowed' switch and avoid the penalty. Treating camping as something to penalise, dumbs the game down. If a player was to camp the game could recognise this and offer the Invaders the opportunity to team up to take him out. Just like in RL; sometimes a sniper is harder to kill.
OnlyFeds Jun 13, 2022 @ 9:33pm 
invasion phones should be 2 times use for allies NOT EVERY 20 SECONDS
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Date Posted: Jun 12, 2022 @ 6:49pm
Posts: 31