Sniper Elite 5

Sniper Elite 5

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Mandalore May 29, 2022 @ 10:21pm
Finished the game already. Un-impressed.
We waited so long for a new sniper game, and all we got really is more of the same from sniper 4.

If anything you could've just released this entire game as 2-3 part DLC for sniper 4. Missions are the same over and over, providing " endless repitition ". Find this. blow up this. Kill this guy. Find the benches.

There is even only really 1 long range mission, spy academy, and long range shots are limited to maybe 300-350 meters, so I would like to know how I am going to unlock the 400m achievement but whatever, guess we didnt think that through.

There are " night " missions but it doesnt really "feel like " a night mission, as the AI has super-eyesight, so there is entirely zero point in lowering gameplay brightness as your only dis-advantaging yourself.

You removed trip mines and gave us " non-lethal noise mines ". Ok. Sure. Whatever. I have used this in the entire game maybe once. You gave us non-lethal ammo, yet there isnt one single mission/side mission ( EG capture/interrogate ) in the entire game that NEEDS non-lethal ammo... so what was the point? I can still achieve max-stealth ratings by only killing/hiding soldiers I need to kill throughout a mission.

You removed a ♥♥♥♥-load of the guns that were somewhat interesting and then gave the singleplayer campaign a grand total of what, 5 rifles? While I realise that in WW2 there werent that many sniper dedicated rifles to begin with, it still feels like we " have less " options in the game.

You added customisation to these weapons, but they are in such a confusing arrayment that it also beggers dis-belief as to what was the actual point of doing this? I am using a bolt action rifle, yet I can equip an upgrade that " limits horizontal recoil ".... wtf? same with the 6 shooter....

And the british rifle can equip the highest zoom in the game yet the germans never had an equivilant 14+ zoom scope? I find that hard to believe.


My point is, I have options, yet due to the customisations random +/- bonuses, I really only need ONE load out, and thats the M24 ( because thats what it is ), the MP44, and the 1911 to finish the ENTIRE game.

I will give you the fact you added in sound measurement, so that I can see whether or not my shot will be heard and thats probably added a 25% level of difficulty to the missions, but the amount of noise generating options on every map makes that redundant. At least if you had higher level difficulties you should remove the amount of objects that can create a sound mask... otherwise there is no point in bringing a supressed riflle because somehow I can still kill a soldier at 50m standing next to a generator and that was enough to " mask the sound ".

Ok then. Most realistic sniper game my ass.

And I would fire whoever designed the character customisation segment of the game because I have never seen such a bland attempt at "" customisation " in my life.

All in all 3/10, the 3 is because I didnt need to re-learn anything from sniper 4.
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Showing 1-15 of 35 comments
Beggars belief 👈
Spill May 29, 2022 @ 10:48pm 
Game ended, its a bummer

does this sound familiar:
"If you go into this expecting a slightly re-balanced SE4 with roughly 30+ hours of content in campaign alone, you wont be disappointed."

thats from your praising review. your review is pretty well written, and I agree with it
landmass May 29, 2022 @ 11:39pm 
People no longer play games to enjoy them; they play games to pick them apart. This is wrong and that is wrong and I wanted X Y and Z…

Games are cheap entertainment. You spent your time playing this game like a full time job since release and now you’re ready to complain about rather mundane things. “More guns” and “better customization” and a whole bunch of things that don’t really change the fact that it’s a cool game.

New releases always bring out the complainers.
Originally posted by massive:
People no longer play games to enjoy them; they play games to pick them apart. This is wrong and that is wrong and I wanted X Y and Z…

Games are cheap entertainment. You spent your time playing this game like a full time job since release and now you’re ready to complain about rather mundane things. “More guns” and “better customization” and a whole bunch of things that don’t really change the fact that it’s a cool game.

New releases always bring out the complainers.
Yeah, there's this thing called criticism. You should look it up
Trellek May 30, 2022 @ 2:36am 
Just a minor note:

Spy Academy had (when I played about twelve hours ago on GamePass) at least 3 shots of 405 meters or greater and additionally one 500-and-some meter shot, all from the rise the mission starts on. And, y'know, like two dozen shots of 100 meters to 400 meters. If you prone and spend thirty minutes or so just scoping the front of the city, there's metric crap tonnes (this is a technical term, of course) of soldiers at everything from long range out to extreme range, making it a good place to collect medals for such shots.

The islands around the back are far enough apart and have enough soldiers that you can sit on one and get the '[x] kills in [y] time' medal(s) from the soldiers on the other with very little trouble. ^^
ThisGuyOverHere May 30, 2022 @ 2:58am 
You need a box of tissue? LOL
landmass May 30, 2022 @ 2:58am 
Originally posted by Hoes Mad:
Originally posted by massive:
People no longer play games to enjoy them; they play games to pick them apart. This is wrong and that is wrong and I wanted X Y and Z…

Games are cheap entertainment. You spent your time playing this game like a full time job since release and now you’re ready to complain about rather mundane things. “More guns” and “better customization” and a whole bunch of things that don’t really change the fact that it’s a cool game.

New releases always bring out the complainers.
Yeah, there's this thing called criticism. You should look it up
oh i'm well aware of criticism.. it's literally all people do about videogames nowadays. we've come such a ridiculous way from where gaming started ages ago.

most games released nowadays are honestly pretty wild. graphics are insane, gameplay is pretty common among genres, stories being told are awesome, etc, etc.

and then every release has joe schmoe light it up on some forum because he's a tightwad that thinks $50 is some financial investment that requires certain parameters be met for their gaming enjoyment. people bother me with their rampant criticism; like i said, well aware of what it is and i feel like in most cases it is unwarranted.
Särnie May 30, 2022 @ 3:44am 
so... yea im gonna agree with user @massive on this.

look...ok, yes criticsm is absolutely ok and even needed sometimes, and I respect OP's criticsm because lo and behold he is not one of those freaks that is attacking a developer team with verbal obscenity or rampant hostility just cause Y didn't align with Z, he brings his points in a orderly and firm manner so all kudos for that.

now with that said, as @massive points out these things are indeed minor and mundane, video games are better than EVER before in all aspects because hell ain't no way im going back to play games from 20-30 years ago, I did that one time and holy cow those games haven't aged well at all, they haven't aged like fine wine but more like old musty moldy cheese. im sorry if it offends the nostalgia for some people but they just...lack man, compared to up-to-date games.
Mandalore May 30, 2022 @ 4:10am 
Originally posted by Bat Eyes:
Game ended, its a bummer

does this sound familiar:
"If you go into this expecting a slightly re-balanced SE4 with roughly 30+ hours of content in campaign alone, you wont be disappointed."

thats from your praising review. your review is pretty well written, and I agree with it

Yeah I wrote that prematurely, I am aware of my own review dont you worry, I havent had time to edit it and make it negative yet. At that point I was roughly at mission 5.
Mandalore May 30, 2022 @ 4:16am 
Originally posted by Trellek:
Just a minor note:

Spy Academy had (when I played about twelve hours ago on GamePass) at least 3 shots of 405 meters or greater and additionally one 500-and-some meter shot, all from the rise the mission starts on. And, y'know, like two dozen shots of 100 meters to 400 meters. If you prone and spend thirty minutes or so just scoping the front of the city, there's metric crap tonnes (this is a technical term, of course) of soldiers at everything from long range out to extreme range, making it a good place to collect medals for such shots.

The islands around the back are far enough apart and have enough soldiers that you can sit on one and get the '[x] kills in [y] time' medal(s) from the soldiers on the other with very little trouble. ^^

Yes, I will happily admit where I am wrong,

I deliberately went back to spy academy, and using the alternate spawn point at the wall, snuck all the way up to the top of the bell tower above the 3 officers and just camped there taking llong range shots.

on authentic I did manage a 405 shot at the guys on the beach where you normally start the mission, so yes it is obtainable. The back side CAN be over 400 if you want to wait for 5-10 minutes for the patrolling soldiers to walk outside a 400m radius, but not very often. I did not find a 500m shot, but if you did then kudo's to you. The church tower is probably the only place you can make a 400m shot and only if you left most of the bad guys alive on the beach/extraction area.


As for everyone ♥♥♥♥♥♥♥♥ on me for offering criticism, its important, actually, for developers to have feedback. Unfortunate that it is so bland and direct, but I paid full price for this game and its still really buggy. Which is weird since I havent noticed much of a difference from the SE4 platform. Crazy huh.

As for axis invasion, everyone stop complaining about it and leave it on. Trust me, it spices the game up a tonne.
To be fair, actually I recommend people playing that mission and doing what i just did to practice the authentic difficulty, as there is no training mission anymore for practicing long range shots like there was on sniper 4.
landmass May 30, 2022 @ 4:29am 
Originally posted by LadyVodka:
Even Indie devs can make a game that's more >10 hours.
But OP has played it for 35 hours in just a weeks time? What is your point
Mandalore May 30, 2022 @ 4:50am 
Originally posted by massive:
Originally posted by LadyVodka:
Even Indie devs can make a game that's more >10 hours.
But OP has played it for 35 hours in just a weeks time? What is your point


unsure if they are trying to say indi dev's can produce better quality...

And in that 35 hours I have also unlocked everything to do with rifles ( Except the K98, because, that kill mission is bugged of course no matter how many times you try to kill him with the chandaliers or have a perfect stealth rating... yes ... i tried it ) and pistols and 70% of SMG's
Panda-Bishop May 30, 2022 @ 5:25am 
Originally posted by AoZhouLaoWai:
And in that 35 hours I have also unlocked everything to do with rifles ( Except the K98, because, that kill mission is bugged of course no matter how many times you try to kill him with the chandaliers or have a perfect stealth rating... yes ... i tried it ) and pistols and 70% of SMG's
I was able to unlock it without any problems, was able to cheese it by just knocking him out with nonlethal melee, plopping him directly underneath the chandelier, and shooting it down.
hellscream May 30, 2022 @ 5:51am 
Same, it feels like a PS3 game at times with all invisible walls and no you can't jump up here ect, its a major step backwards imo. Xbox the controls don't feel right either.
Lo Burattino May 30, 2022 @ 6:53am 
Originally posted by massive:
Originally posted by Hoes Mad:
Yeah, there's this thing called criticism. You should look it up
oh i'm well aware of criticism.. it's literally all people do about videogames nowadays. we've come such a ridiculous way from where gaming started ages ago.

most games released nowadays are honestly pretty wild. graphics are insane, gameplay is pretty common among genres, stories being told are awesome, etc, etc.

and then every release has joe schmoe light it up on some forum because he's a tightwad that thinks $50 is some financial investment that requires certain parameters be met for their gaming enjoyment. people bother me with their rampant criticism; like i said, well aware of what it is and i feel like in most cases it is unwarranted.
"new games are cool, your complaints annoy me"
this is what you said
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Date Posted: May 29, 2022 @ 10:21pm
Posts: 35