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Don't be naive.
Here is the list of fixes from last big patch:
Removed some input delay and softened the edges of the deadzone for 'aiming' input. This should result in better fine aiming control.
Various fixes to prevent the player falling or hanging through the floor, or getting stuck in the 'falling' animation
Fixed general collision issues allowing players to walk through some walls in varying locations
Various fixes to players getting stuck on ladders
Fixed an issue preventing camera control when a player enters Photo Mode with ironsights
The free cam has now been restricted slightly in Photo Mode, to avoid exploits during Axis Invasions
Fixed an issue incorrectly allowing weapon scroll when using a mounted machine gun
Med Kits will now work as expected on application
The Precision Machines Receiver attachment will now correctly reduce speed rather than increase it
The Austen Control Grip will now improve recoil recovery as expected
Jeff Sullivan’s equipment will now appear as expected when selecting him as a playable character
'Show Off' and 'Saboteur' Medals should now unlock correctly
Machine Gunners will no longer T-pose when shot
Player can no longer equip weapons or binoculars when using a mounted machine gun
Dead enemies hidden in crates no longer continue to move
Player is no longer able to hide underwater in the Landing Zone Multiplayer map
Grenades will no longer get stuck to the player’s hand when attempting to throw them
Grenade arcs will no longer disappear unexpectedly
Fixed an issue impacting the ability to use the Grenade hotkey
Fixed an issue causing Herr Grunberg’s name to display incorrectly when looking at them through the binoculars
The overpressure magazine now correctly lists ‘Increase Bullet Drop’ as a con
Enemy AI will no longer disappear from the map when a cut scene gets triggered
Booby-trapped bodies will now explode as expected
Fixed an issue causing Flare Guns to slow down movement
Players will no longer be able to obtain the Authentic Trophy by exploiting the ability to change difficulties in the pause menu
Fixed an issue causing an inability to drop dead bodies on pick-up
Fixed an issue causing AI to get caught in a consistent investigation loop
Fruit boxes will no longer levitate or appear to multiply unexpectedly
Fixed an issue in Survival Mode causing the crew in armoured vehicles to remain alive after the vehicle’s destruction, halting progression onto the next wave.
Fixed an issue stopping the Satchel Charge from unlocking on completion of the campaign
Fixed an issue causing a game crash when already exiting
Fixed an issue some players were experiencing where Axis soldiers would get suck crouched in mid-air
Fixed an issue causing birds to get stuck in place
Fixed an issue causing wind to be disabled incorrectly in Campaign/Survival
The trigger volume for Mines has now been increased to ensure they activate in range, regardless of human or vehicle targets
Fixed an animation glitch causing an AI soldier to get off his bike after being shot, despite being dead
Fixed an issue causing headlights to turn on and off based on the player’s proximity
Microphone volume will no longer automatically return to 100% each time a player returns to game
Additional minor bug fixes and improvements
They told you their BS mantra which they are repeating all the time, but game is still a mess. Most of this "fixed" bugs are still in game. And after patch new bugs appeared. So I would not hold my breath.
Like you can see satchel problem is already "fixed" according to this list. Same way as it will be fixed next time.
Yep, you are right. It's not big deal if it not unlocks, because there is not much use of 1 satchel, but bug is bug.