30XX
This or 20XX
Both looks awesome but im having a really hard time between the two as i really like the artstyle of both games. Which one would you guys recommend ? any help would be greatly appreciated.
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Showing 1-15 of 22 comments
AgustinAbadi Aug 10, 2023 @ 9:00am 
this, is 1000 years better
Myno Aug 10, 2023 @ 9:02am 
Ew. You like 20XX's art style? Why? It looks like a cheap Flash game for toddlers. Fisher-Price aesthetic, rigid paper doll animation ... simply horrible.

30XX all the way, baby.
The Ashen One Aug 10, 2023 @ 9:23am 
Originally posted by AgustinAbadi:
this, is 1000 years better
Thanks, it looks really cool thats for sure
The Ashen One Aug 10, 2023 @ 9:23am 
Originally posted by Myno:
Ew. You like 20XX's art style? Why? It looks like a cheap Flash game for toddlers. Fisher-Price aesthetic, rigid paper doll animation ... simply horrible.

30XX all the way, baby.
nah i disagree, 20XX looks really cool too but yeah i think i'll go ahead with this one. Thanks a bunch.
Evilnapkin Aug 10, 2023 @ 9:49am 
20XX's visuals are fine, I don't find 30XX better, just different.
Felixinius Aug 10, 2023 @ 10:33am 
I played both games and just like you, I enjoy both.
30XX visuals are different, more akin to "Megaman Zero" series, but I recommend this one because since it's now been finally released from the beta, it feels solid enough, there's a bunch of extra ways to play the game.

BUT. Consider getting 20XX in the future, at least for understanding the story. The content is different, the bosses are different, and so on.
>-FISH-D Aug 10, 2023 @ 10:39am 
Couldn't stand the Disney/Flash artstyle of 20xx. Had to use reshade CRTshader to add some scanlines and break things up a bit.
Last edited by >-FISH-D; Aug 10, 2023 @ 10:41am
Emiliorth Aug 10, 2023 @ 11:30am 
Originally posted by Myno:
Ew. You like 20XX's art style? Why? It looks like a cheap Flash game for toddlers. Fisher-Price aesthetic, rigid paper doll animation ... simply horrible.

30XX all the way, baby.
I prefer 20xx art style :D and prefer those levels over 30xx :P
Emiliorth Aug 10, 2023 @ 11:32am 
Originally posted by The Ashen One:
Both looks awesome but im having a really hard time between the two as i really like the artstyle of both games. Which one would you guys recommend ? any help would be greatly appreciated.
You won't go wrong with 20xx. It's still great game with better music and cool lvls.
Just started playing 30xx, it's cool that it has multi, but feels dark
Kona Milano Aug 10, 2023 @ 10:34pm 
Both.

If you could only have one, I'd recommend starting with 20XX, as they're both part of the same story. Both have dozens of hours of gametime in between them.
D3athScythe Aug 11, 2023 @ 2:23am 
i just finished my first full game playthrough i would 100% recommend having both, and i started with 20xx and its an amazing game, got quite a lot of hours on it (got it in the other platform so stats wont be here) the story is better if you finish both games in order
TAG Aug 11, 2023 @ 4:26am 
I've only just started 30XX, but first impressions are definitely positive, and I doubt you'll go wrong playing it. That said, 20XX is also a great game and I wouldn't say you'd go wrong playing it either.
mattheinsane Aug 11, 2023 @ 7:42am 
30XX in most ways is a step up from the previous game. The art style is kinda subjective so you'll either like one game more, or just enjoy both.

Advantages of 20XX:

-zoomed in a bit so characters are more detailed
-All armor sets are shown on your character when you collect a part so cool "mix and match" styles
-game can be played in shorter bursts. A run lasts around 45 minutes compared to 30XX's 70.
-Flying with the machine gun
-Fully charged Quint Laser
-Home base is nicer
-Progression system unlocks more items for future runs based on buying the item after completing a run or spending the currency after dying in one
-If you have the DLC, there's four characters to play as vs. two


Advantages of 30XX:

-zoomed out so stages are easier to see and navigate
-8 unique tile stages plus unique sub-bosses for each stage compared to 20XX's 4
-Core system lets you stack weapons and armor pieces instead of replacing them in the previous game (Disadvantage, only the resonant armor shows on your char)
-Progression system seems more focused on making you "stronger" compared to the first game
-Boss fights and designs feel better
-Nina and Ace feel more different to play from each other vs. the first game.


While 30XX seems like an improvement, I did mention in a previous thread I'm pretty irritated at how apparently there's some sort of "true ending" that's based on RNG which I find pretty unacceptable. If you don't care about that, then I guess it's a moot point.
Ravo Aug 11, 2023 @ 12:22pm 
I've got about 4 hours into 30XX and to me it's a far less positive experience than 20XX for me.

20XX is more casual. You can grab Ace or Nina and jump in and finish a run in like 30-40 minutes no problem. You jump back in to unlock more stuff because that last run the RNG was really good to you and you were seriously badass at the end or it was horrible to you and you can easily do better.

In 30XX I did 3 runs in one playthrough and got an achievement. As of right now, less than 10% of the game's owners have done this. Ask yourself this "Why aren't people playing more than one or two runs?" "Why are players netting so few achievements?" "Why isn't anyone going far enough to get 100 memoria points in a single run?" It's unfortunately quite damning to see the number of people who aren't playing 30XX after buying it. If the game had a demo, I would have played that and decided to not buy it.

30XX is also more difficult but in the worst possible way, bosses become HP sponges. In 20XX you could face tank a boss at the end if you needed to. They are tough. So are you. In 30XX you must master boss attack patterns and exploit their weaknesses because the fights take unbearably long and if you can't dodge one attack pattern you'll see it another 20 times before the fight is over.

20XX unlocked new stuff that would show up in the game. 30XX adopted the more standard "start game with +20HP" style unlocks. I don't like that at all. I see the same drops over and over in 30XX and I just accept it thinking there will eventually be some kind of vendor that shows up that I can spend points on to unlock nicer stuff. Still hasn't happened. On top of that there's no equality between a first run and a later one that you've got more energy and HP out of the box.

Ultimately, the core gameplay loop and item unlocks and boss fights of 20XX are more satisfying to me. So I recommend 20XX over 30XX.
Temsik Aug 11, 2023 @ 3:47pm 
Originally posted by Ravo:
I've got about 4 hours into 30XX and to me it's a far less positive experience than 20XX for me.

20XX is more casual. You can grab Ace or Nina and jump in and finish a run in like 30-40 minutes no problem. You jump back in to unlock more stuff because that last run the RNG was really good to you and you were seriously badass at the end or it was horrible to you and you can easily do better.

In 30XX I did 3 runs in one playthrough and got an achievement. As of right now, less than 10% of the game's owners have done this. Ask yourself this "Why aren't people playing more than one or two runs?" "Why are players netting so few achievements?" "Why isn't anyone going far enough to get 100 memoria points in a single run?" It's unfortunately quite damning to see the number of people who aren't playing 30XX after buying it. If the game had a demo, I would have played that and decided to not buy it.

30XX is also more difficult but in the worst possible way, bosses become HP sponges. In 20XX you could face tank a boss at the end if you needed to. They are tough. So are you. In 30XX you must master boss attack patterns and exploit their weaknesses because the fights take unbearably long and if you can't dodge one attack pattern you'll see it another 20 times before the fight is over.

20XX unlocked new stuff that would show up in the game. 30XX adopted the more standard "start game with +20HP" style unlocks. I don't like that at all. I see the same drops over and over in 30XX and I just accept it thinking there will eventually be some kind of vendor that shows up that I can spend points on to unlock nicer stuff. Still hasn't happened. On top of that there's no equality between a first run and a later one that you've got more energy and HP out of the box.

Ultimately, the core gameplay loop and item unlocks and boss fights of 20XX are more satisfying to me. So I recommend 20XX over 30XX.
Achievements were introduced only about a month ago, while the game was available for over 2 years, which is probably why they're so uncommon for now. Even 20xx's percentages are pretty low, with the most common being 46%, and only 28% reaching level 8. I don't disagree with the later bosses being bullet-spongey entirely (mostly if you get rng screwed out of any decent atk boosts), but saying "you can't facetank them" as a criticizm seems bizzare? Wouldn't being able to just ignore the boss and just mash the attack button to beat it be bad design?

Nothing wrong with liking 20xx over 30xx, but achievement statistics aren't a good indicator. Reviews and word of mouth (like on threads on this one) are better indicators of public opinion, and those are very positive, and most people are saying that 30xx is an improvement in most, if not every, way.
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Date Posted: Aug 10, 2023 @ 8:53am
Posts: 22