Book of Hours

Book of Hours

View Stats:
Easy way to generate a sky memory besides weather?
Assuming you're still fairly early in the game (I've only unlocked about 1/4 to 1/3 of Hush house).
< >
Showing 1-11 of 11 comments
Jewel Sep 16, 2023 @ 12:59pm 
Firsts of all: Whoever your free (no-money) friend in town is, ask for their help early in the morning and spam Talk (no subject) with them. They will generate random memories without expending a soul card per memory, which is quite nice early on.

Second, pay attention to what memories you get from books. A book will always yield the same memories when you re-read it (but no more lessons).

Third, certain crafting recipes can produce memories. For sky, I believe your best bet is to try at some of the instruments. A few song-memories have Sky.
Last edited by Jewel; Sep 16, 2023 @ 1:01pm
Stim The One Sep 16, 2023 @ 1:26pm 
What they said. For a reliable way to do so (which talking to helpers is not) note down what books give what memories and re-read them (There's about 6 sky memories from books, though some are a bit rarer). Those can also be crafted at prentice level. And if those are still out of your reach... go bother your cat or dog. They can both give you a memory that has sky.
The Assistants have different chances to provide certain memories. For Sky memories, avoid the Blacksmith and Coffinmaker - you'll have a better chance of generating Sky when talking to anyone else.

Another option is to analyse things. It consumes the thing, but produces a memory. There's a thing you can craft with 5 Sky, and when you analyse it, it produces a Sky memory. So you can craft these things in advance, and then analyse them whenever you need a Sky memory.
dudeworthington Sep 17, 2023 @ 4:50am 
Originally posted by Lactose Intolerant Volcano God:
The Assistants have different chances to provide certain memories. For Sky memories, avoid the Blacksmith and Coffinmaker - you'll have a better chance of generating Sky when talking to anyone else.

Another option is to analyse things. It consumes the thing, but produces a memory. There's a thing you can craft with 5 Sky, and when you analyse it, it produces a Sky memory. So you can craft these things in advance, and then analyse them whenever you need a Sky memory.

How do you analyze something?
Originally posted by dudeworthington:
How do you analyze something?

Use the Consider icon, but the verb changes and the text description will tell you that nothing will remain. (Whereas if you consider a non-consumable thing, such as a bust/statue, I think it stays as "Consider".)
SK RaZoR Sep 17, 2023 @ 6:39am 
Sky memories are abundant;

Savage Hymm
Confounding Parable
Beguiling Melody
Memory: Solace

Numen: That Old Lost Music
Numen: A Final Understanding

Weather.

Craftable:

Wistful Air
dudeworthington Sep 17, 2023 @ 6:51am 
Originally posted by SK RaZoR:
Sky memories are abundant;

Savage Hymm
Confounding Parable
Beguiling Melody
Memory: Solace

Numen: That Old Lost Music
Numen: A Final Understanding

Weather.

Craftable:

Wistful Air


How do you make these things?
Psyringe Sep 17, 2023 @ 7:16am 
Pretty much every musical memory has a Sky aspect. Check your skills for anything that might refer to music. Then put that skill in an instrument, see what you can add to increase the Sky aspect (one or two Phost, for example), and see what you can get.
Last edited by Psyringe; Sep 17, 2023 @ 7:18am
SK RaZoR Sep 17, 2023 @ 7:52am 
Originally posted by dudeworthington:
Originally posted by SK RaZoR:
Sky memories are abundant;

Savage Hymm
Confounding Parable
Beguiling Melody
Memory: Solace

Numen: That Old Lost Music
Numen: A Final Understanding

Weather.

Craftable:

Wistful Air


How do you make these things?


There is a large amount of books for the first 4. In case you dont know if you read books you already solved you get a memory.

Numens are lategame memories.


Wistful air is made with any of these

Bells & Brazieries, Watchman's Paradoxes, Ouranoscopy, Sky Stories, Strings & Songs,

and total of 5 sky in the carft
Here are the ones i have read and re-use:

Numen: That Old Lost Music - The Turquoise Hand - SKY 5 SCALE 5
Numen: A Final Understanding - Towards A Fundamental Aesthetic: Second Edition SKY 5 WINTER 5
Savage Hymm - Unhatched Hymns - SKY 2 SCALE 2
Confounding Parable - The Devoured Tantra - SKY 2 MOON 2
Beguiling Melody - The Skeleton Song - SKY 2 GRAIL 2
Memory: Solace - Travelling At Night, Vol 2 - SKY 1 HEART 2
Last edited by SK RaZoR; Sep 17, 2023 @ 7:55am
Jewel Sep 17, 2023 @ 9:07am 
Originally posted by dudeworthington:
How do you make these things?

Setting aside the numens, which are endgame, semi-secret things, many of these are craftable, in addition to being found in books (generally, the ones that explicitly say "Memory: X" are NOT directly craftable and come from either talking, books, or Consider). You can look up the recipes if you really want to, but to experiment yourself, I would lean towards skills that have some connection to spoken words and music.
Last edited by Jewel; Sep 17, 2023 @ 9:09am
You can craft these Sky memories:

Prentice
* Beguiling Melody
* Cheerful Ditty
* Confounding Parable
* Savage Hymn
* Wistful Air

Scholar
* Ascendant Harmony

Keeper
* Didumos
* Wind-in-Waiting


You can obtain these Sky memories from reading books:
* Beguiling Melody
* Cheerful Ditty
* Confounding Parable
* Memory: Solace
* Memory: Storm
* Savage Hymn

(The book, Travelling At Night, Vol 2, which SK RaZoR mentioned, is in the Keeper's Lodge. It's one of two books that always appear in that room. So I think everyone starts with easy access to Memory: Solace. The rest you will have to find over time by reading more books, but Confounding Parable is the most common of these and it's a very useful memory as it has 3 aspects.)


You can get these Sky memories from talking to Assistants/Beasts:
* Memory: Solace
* Memory: Storm
* Wind-Rumour


You can get these ones from considering/analysing things:
* Cheerful Ditty
* Memory: Solace
* Storm
* Wild Surmise


You can get these ones from gathering, but only at Numa or at locations deep in Hush House, so it's not a frequently available option in the early game:
* Confounding Parable
* Wind-Rumour
* Wistful Air


As others have suggested, I would experiment and take notes until you learn how to obtain all the memories, as I think it's a key part of the game. There are so many ways to obtain memories and the most optimal way will probably depend upon which books you have unlocked and how you have upgraded your skills and filled out the Tree of Wisdoms. So whereas one player may find it easier to craft a recipe, another may find it easier to read a book or talk to a beast. When you need a lot of different memories on the same day to learn a lesson, you can be doing all these things at once i.e. simultaneously reading books, talking, gathering, and crafting recipes at multiple workstations. The Librarian is very good at multitasking once they have enough elements of the soul. :-)

Note that the memory you obtain from actions is consistent, except for talking to Assistants and gathering (which are affected by RNG, where one outcome is randomly selected from a small pool of possibilities). So if you read a specific book, craft a specific recipe, analyse a specific thing, or talk to a specific beast, you will get the same memory if you repeat that same action later.
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Sep 16, 2023 @ 12:55pm
Posts: 11