Book of Hours

Book of Hours

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Kathleen Jan 23, 2024 @ 12:18am
Leveling up a language
Would It be possible to raise the level of a language card? If I were able to get another language card if I were to learn the same language I already got?
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Showing 1-8 of 8 comments
ForestMagi Jan 23, 2024 @ 12:28am 
You can level Language cards, yes; you do so the same as any other Skill, by using a Lesson with matching Principles and enough Memories.

Unlike other Skills, you cannot get any more Language Lessons as long as you know the Language, as the box will say something like "this person has nothing to teach me".

During Numa, you can Consider a Skill you haven't yet assigned to the Tree of Wisdoms for one or more Lesson of Many Facets, which can be used to upgrade any Skill (they have the Lesson Aspect and 1 of each Principle), and the Skill will drop to level 1, or be unlearned if it was already at level 1; if you do some preparation, you can use this to level up Skills all the way to 9, including Languages, it'll just take a while.
citablekettle Jan 23, 2024 @ 6:44am 
Languages allow using desks for crafting as proper 5-slot workstations, instead of as 4-slot handicapped workstations. To do this, slot in a book in a skill-requiring language, which causes a 6th slot to appear for the language skill. Now, you can use the three standard slots (soul, skill, memory) and two custom slots (ink/device, language skill). The crafting panel then allows to craft instead of mastering the book or recalling a memory.

Thus leveled language skills become potent crafting ingredients.
citablekettle Jan 23, 2024 @ 6:50am 
There is a story going around of how languages can be used during Numa, having the advantage of being re-learnable. This advantage is meager, you can perform up to 14 skill upgrades in a single Numa without otherwise losing any skills or skill levels, and without relying on anything about language skills. As instruments for this process, it's possible to obtain cleanly maladied elements of the soul through mastery failure on books whose mystery principle is selected to be in correct correspondence to the element of soul that needs a malady.
Last edited by citablekettle; Jan 23, 2024 @ 6:59am
Kathleen Jan 23, 2024 @ 3:28pm 
Can you explain it to me in a way my tiny brain can understand? I've read and re-read the stuff in the link you gave but it just keeps going over my head.
citablekettle Jan 23, 2024 @ 4:31pm 
It's a discussion of how to get the most out of the Numa-specific mechanic of deleveling skills in order to extract lessons from them. While writing the linked comment, I didn't yet know about a way to obtain many cleanly maladied elements of the soul outside Numa, so that's the second point supplementary to the linked comment.

Neither is particularly relevant to the question of leveling a language skill at all, which can be done the same way as with any other skill, namely by using a lesson that shares a principle with the skill it's used to level. That is, the lesson doesn't need to match the skill to level it, for example it's sufficient for both the lesson and the skill to have Lantern as one of the aspects, and it doesn't matter that otherwise the skill and the lesson have nothing in common. If there is a shared principle, the lesson can be used to level the skill.
Last edited by citablekettle; Jan 23, 2024 @ 4:32pm
Waladil Jan 23, 2024 @ 7:18pm 
Yeah I think that the chat here is getting way off of track from answering the question.

You do not need to use the SAME lesson to level up any skill (including languages) you only need to use a lesson that matches ONE OR MORE aspects as the skill you're trying to level. Therefore, Fucine which has Heart and Knock can be leveled using a lesson from ANY skill that has Heart and/or Knock principles.
Waladil Jan 23, 2024 @ 7:18pm 
...ok I have literally no idea why the name of that language was censored by Steam. Uh, the purply language that has Heart and Knock principles :P
ForestMagi Jan 23, 2024 @ 8:27pm 
Originally posted by Waladil:
...ok I have literally no idea why the name of that language was censored by Steam. Uh, the purply language that has Heart and Knock principles :P
I assume this is supposed to be Fucine? F u c i n e, in case I'm right and it censors it for me, too lol.

ETA: I assume it's getting caught by a filter that is trying to catch 'bypasses', like dropping or changing letters; adding a k and changing the e to a g, it becomes a version of a word that's definitely filtered, and that may be similar enough for the filter to catch it.
Last edited by ForestMagi; Jan 23, 2024 @ 9:09pm
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Date Posted: Jan 23, 2024 @ 12:18am
Posts: 8