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Still, this article might be helpful to you together with the in-game books to compare with: https://en.wikipedia.org/wiki/Ys
I absolutely recommend taking note of the contents of books somewhere external for later reference, it's very handy for figuring stuff like this out.
https://www.youtube.com/watch?v=cJ1yFhjRnNc
It sounds like, "'Twelfth Initiate of the House of Silence'" is the Librarian? The 12th Librarian of the Hush House. And many choices about the City Unbuilt come from your choice which branch to put your skill.
I noticed that when you put 1 skill to Wisdom A or Wisdom B, the message changes from "City of Amber" to "City of Black Sapphire", and from house of Moon to Nowhere. Those are foundation stones after the Journey forms History.
Not the choice of putting skill into a branch of the Wisdom tree - the choice of major ending. Basically - there is one Numen that wishes the City Unbuilt into existence - and one of three possible Aspects that you can pump into your journal with that specific Numen determines where it is built.
As a general idea - skills being put into the Wisdom tree do not influence anything at all. Wisdom tree is surprisingly but completely irrelevant to the game's story: it just gives you extra souls cards and that's it - nothing else.
You can reach Level 9 skill in any branch of the Tree - or not. It does nothing.
You can slot specific skills into specific branches - it does nothing.
One person reached a minor victory by literally never using the Tree at all - not slotting a single skill in it the whole game - It does nothing and is not recognized by the game as anything special.
Then again, the implementation is kinda... dubious and arguable.
Also, if the original poster desires so, I may compile here all snippets related to City Unbuilt.