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Ah yeah, that is a good connection too. I remember Scolex, the enemy from Binding of Isaac, which resembles a tapeworm, and real tapeworms' heads are known as the scolex in modern day. Of course there would be a biblical connection to, which I am far less privy too. thanks for the insight!
The biblical passage Mark 9:42-48[www.bibleref.com] has to do with the nature of knowing sin through your sensations and, read literally, that self-mutilation is the end to go in prevention of knowing sin. It ends with the consequences of being thrown into hell, "where the [corpse-worms] do not die and the fire is not quenched." Definitely fitting reference for knowledge not to be known and to worms indeed.
Skolekosophy- Can agree with you on this one. either directly so or more as a 'unnatural knowledge' cuz scoliosis is an unnatural shape of the spine.
Or going with another origin for Skoleko, could be as a prior person mentioned - Skolex, thus making it the Lore of Worms. and when you remember there are worms in the mansus that are rather nasty, this might be a study related to those spooky things.
Nyctodromy - sorta, but I guess it's more like the art of travelling in the night. cuz Drome dun have to be a horsetrack, it can be of the same origin as an aerodrome, and that'd be more or less a runway for airplanes.
Hushery - Hush and Ery, so yeah it's essentially the art of silence, or perhaps the Conditioning for Silence... or if you wanna take it a bit further away from literal translation, it'd be more of a 'The Origin of Quietness'. Or since Hushery is related to 'Winter', you have the Art of Death.
Illumination - Yup, this one is quite obvious, to make visible, to bring light, or it can also be about 'spiritual enlightenment'
Ithastry - The first part of 'Itha' could hold an origin in the Sandskrit word 'Itihasa' which has a meaning of something akin to 'thus' or 'like so' or if you abreviate it a bit, you get 'as per tradition', and '-stry' could have the same origin as 'Istry' (as in Dentistry) which is 'the Practice' or 'The Process of doing something', so you'd have what is basically get 'The Process of Tradition' or 'Traditional Practices'. And if Traditional would be related to something like Alchemy, then it'd fit well with what Ithastry has as a meaning in-game.
Horomachistry - Horo, obviously time/season, but machistry might also need to be broken up into Machi and Stry. Machi has an origin in the Tamil language as 'Close Friend' or could also refer to 'brother-in-law'. and with Stry again like with Ithastry, you'd get the 'Practice or process of' - meaning in all you'd get something that means 'the pactice indirectly related to time'.
Birdsong - I feel like you're right on the money here with Birdsong. It's really just a mix of Bird and Song and dun really have any old-language origin.
Preservation - Same with Birdsong, but a little bit more indepth. Preserve has the origin in old lation 'to keep' or 'Guard against Decay' and with -tion as the suffix, which means 'the process/result of' - you of course get 'The process/result of Guarding against Decay'. Not that it's really needed since we all know what preservation means to begin with. :p
The Bosk - origin of Bosk is clearly the Middle English word for Woods/forest/underbrush. So it's basically the Wisdom path into the knowledge of the wilds.
It's really the connection between -y and -ous that your describing. In your example, homodromy/ous has to do with genetic spiral running(drome) in the same(ho mo-) direction in both stems and branches. Almost certainly running/racing is ambiguated to travelling for the wisdom of travelling at night.
Ah that's new to me, but makes sense if Ithas was another name for Prometheus, that Ithastry would be putting the mythical first fire to work in the forge-ways.
Though out of the context of the game, I would agree on the time thing, I think in context that it gets blurred by the structure of the pantheon being the 12 Hours, and is more directed at them than actual time. I really appreciate the angle you're coming from though from Tamil. Part of the reason I put this up was because I expect at least a few of the meanings people come up with to be the real intention, as these clever writers play on words and even the parts of the words they have invented.
Another thing I'd agree on out of context, if The Wood wasn't an important and different thing to mundane wilderness in context. While part of me thinks giving the wisdom a different name of The Bosk is important, another part thinks they are just plainly synonymous.
Wereducky beat me to the punch, but I wanted to give my own take on explaining this.
You can think of -dromy as a compound suffix where -y has been added to -dromous. -Dromous, on it's own, typically refers to running, or motion in general—as is the case with homodromous referring to the motion of a spiral or diadromous referring to the motion of migrating fish—While -y is typically added to adjectives to create a new adjective that describes something that relates to the first adjective (e.g. blue -> bluey, for something that's reminiscent of blue, but not quite). So Nycto-drom[ous]-y would be something related to movement in the night and that's not a bad understanding for what we're talking about, but I think we can do slightly better.
-logy is a suffix that is typically added on to words to denote the study of something, so we could take -dromy as drom[ous]-[log]y, resulting in the study of things moving in the night. We could also take it a step further and look at -logy's roots in ancient Greek: Logos, which means explanation, reason, or thought and -ia, which just turns adjectives into abstract nouns. This gets us Nycto-drom[ous]-ie (-y, for a modern spelling) or the subject/concept of things moving in the night, rather than the things themselves.
To stretch that a little further, understanding things moving in the night, and understanding how to move as they do in the night.
That's also why I made mention of it being 'close friend' or 'brother-in-law' relation. cuz it makes sense with relation to the pantheon of the 12 hours being the in-laws of time itself.
The Bosk can also have to do with more than merely the normal wilderness (but also including it), but also the Woods of the Dream - the surface level so to speak of finding the various doors to the various places leading from there.