FINAL FANTASY VIII - REMASTERED

FINAL FANTASY VIII - REMASTERED

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Symphatic Sep 9, 2019 @ 7:23am
Card Rule Help - Dumb it Down Please
Hi again all.

Currently trying to get Selphies card. Noticed Plus rule which I don't remember at all from when I was a kid. Probably blocked it out of my memory for good reason.

I need someone to explain it to me in a very, very, VERY simplified explanation. I sat on Gamefaqs and read nothing but a bunch of condescending you know what's commentary rather than just explaining it. And they people that did explain it, gave quite literally the biggest walls of text I have ever seen in my entire life which made me stop reading it solely based on the fact my eyes started bleeding and I was getting a headache.

If one of you amazing people can explain it to me as if I was 5 years old that would be amazing. =)
Last edited by Symphatic; Sep 10, 2019 @ 10:58am
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Showing 1-15 of 21 comments
Without Flaw Sep 9, 2019 @ 1:56pm 
lol
Chaos Residue Sep 9, 2019 @ 2:23pm 
Let's say you put a card down with a 5 on the right and a 6 on the bottom. The card to the right has a 3 on the left (the number you're battling against), and the card on the bottom has a 2 on the top (the number you're battling against). Since 5+3=8 and 6+2=8, that would trigger the Plus rule. The added numbers of two sides of your cards are totaling to the same amount.
Rezonus Sep 10, 2019 @ 4:04am 
I always hated the same, same wall, random and plus rules as a kid
Chaos Residue Sep 10, 2019 @ 7:30am 
It's pretty easy to card mod every card below a level 8 so that only your high cards can get picked when Random is in effect. I've done that at Lunatic Pandora and it helps tremendously. You can easily get those cards back by challenging the people in Balamb (and other areas, but mostly Balamb) later on.
Kawayol Sep 10, 2019 @ 7:53am 
"Plus" rule works almost the same way the (pun not intended, but here it is) "Same" rule does, in that you need to put your card between the two (or more. The two is the absolute minimal requirement) opposing ones, but, unlike with "Same" where to flip them over you must have same numbers matching your card from at least two sides (for example: if your card has 8 on top and 8 on left, then by placing it in the lower-right corner when there are two cards in nearby adjacent fields with their 8 looking down or right, then you will flip them. Basically treated as "looking in the mirror" kind of a situation, it's just that you need to do it with two cards instead of one), with "Plus" the difference is that you have to CALCULATE the end sum to be SAME before you place the card.

Here's an example: you have a card that has 7 on top and 4 on the left. You put it in the lower-right corner and between nearby adjacent cards, the upper one having 4 at the bottom and the left one having 7 on it's right. The total sum will be 11 on these two cards when they match yours and your card will have 11 on both sides as the final sum with the said two opposing ones. In such of a case you will flip two cards by the "Plus" rule, even if the upper opposing card had lower defense number than your card's upper attacking number (your 7 VS opponent's 4). This is because two cards were matched with all of the three presented cards getting final sum of 11 on all touching fields, and thus the rule gets applied automatically, overriding the simper "attack with higher against lesser" term.

This, obviously, also works in the case if you don't have a card that can "attack" one of the cards (your numbers are lower and can't flip one of the cards immediately), BUT IF FINAL SUMS MATCH ON TOUCHING SIDES then you WILL flip two (or more) of them over. It's mathematics and nothing else. For as long as you'll be able to obtain final sum that's calculated out the same on two sides when you move your card between the two - you will flip those two cards of opponent's. Same, naturally, can be done with 3 and 4 cards, and even more if there's more rules going at hand (like "Same", or maybe even "Same Wall". At that point, it might turn into a friggin' domino effect in all honesty). One correctly put card can literally flip the entire table over. Very rare, but CAN be done.

P.S.
ALWAYS remember that, if you don't like some rule, you CAN "abolish" (remove) it from a player or that region in it's entirety! This is done either by utilizing Queen of Cards' services, OR by playing/refusing the match several times. There's a percentage chance a rule might get deleted if you cancel the play offer for a while, but you have to move to the Triple Triad screen first for that to count, not just talk to a person. You have to accept first, then just exit the game, if I recall it right.
You should always strive to remove the "Random" rule from as many places/people as you possibly can before you play for rare cards, as it's the most crappiest rule in the game bar none.
Last edited by Kawayol; Sep 10, 2019 @ 12:18pm
Symphatic Sep 10, 2019 @ 8:46am 
Originally posted by Chaos Residue:
Let's say you put a card down with a 5 on the right and a 6 on the bottom. The card to the right has a 3 on the left (the number you're battling against), and the card on the bottom has a 2 on the top (the number you're battling against). Since 5+3=8 and 6+2=8, that would trigger the Plus rule. The added numbers of two sides of your cards are totaling to the same amount.

I like you. Thank you.
Kawayol Sep 10, 2019 @ 9:02am 
...whatever.
Chaos Residue Sep 10, 2019 @ 10:30am 
Originally posted by Kumisnami:
Originally posted by Chaos Residue:
Let's say you put a card down with a 5 on the right and a 6 on the bottom. The card to the right has a 3 on the left (the number you're battling against), and the card on the bottom has a 2 on the top (the number you're battling against). Since 5+3=8 and 6+2=8, that would trigger the Plus rule. The added numbers of two sides of your cards are totaling to the same amount.

I like you. Thank you.

You're welcome.

Originally posted by Master Chen:
...whatever.

It isn't a competition. Your post was very detailed.
Symphatic Sep 10, 2019 @ 10:57am 
Originally posted by Chaos Residue:
Originally posted by Kumisnami:

I like you. Thank you.

You're welcome.

Originally posted by Master Chen:
...whatever.

It isn't a competition. Your post was very detailed.

I agree it was very detailed. So much so it kinda looked like I was looking at Gamefaqs again and couldn't get half way through the first part of the wall of text. I just have difficulty reading so much info unless it's a physical book in my hand.

UwU personal problem, nothing against Master Chen.
Last edited by Symphatic; Sep 10, 2019 @ 10:57am
Symphatic Sep 10, 2019 @ 10:59am 
Also my game, for whatever reason, absolutely refuses to abolish any rules other than Open. No matter what I try or how long I tried it. So I just save and keep resetting if I need to give the Queen a card because of the random rule, then make sure I only lose that card. Last time was... 87 resets.
Kawayol Sep 10, 2019 @ 12:14pm 
Originally posted by Kumisnami:
I just have difficulty reading so much info
...funny enough, what I've wrote down there is actually pretty condensed and simplified, in all honesty. As far as mentioning important details goes, I mean. There's really not all that many or easier ways to go about explaining that particular rule. It's just the way it is.


Originally posted by Kumisnami:
Also my game, for whatever reason, absolutely refuses to abolish any rules
Try asking several different players, because, if I remember correctly, you can abolish it directly from one single NPC only if you challenge Queen of Cards.
Also...the hell? You're SAVING THE GAME AND RESETTING IT?
That's NOT what I've meant...oh boy...did you actually take my "exit the game" phrase LITERALLY? I've meant exiting the TRIPLE TRIAD (as in - mini-game's menu), not the entire game.
Last edited by Kawayol; Sep 10, 2019 @ 12:18pm
Symphatic Sep 10, 2019 @ 5:04pm 
Why are you getting so mad? Like seriously. I said you were detailed but you're kinda acting like a child right now.

I said I tried EVERYONE'S advice but my game refuses to abolish anything. That includes your advice, which I already tried before you typed it up.

And I said because I cant abolish it, I just save and reset till I get the card I need to give her. Which is what I've been doing since before I made this post.

Seriously man... chill out.
Last edited by Symphatic; Sep 10, 2019 @ 5:07pm
Lucavi Sep 10, 2019 @ 8:26pm 
Originally posted by Kumisnami:
Also my game, for whatever reason, absolutely refuses to abolish any rules other than Open. No matter what I try or how long I tried it. So I just save and keep resetting if I need to give the Queen a card because of the random rule, then make sure I only lose that card. Last time was... 87 resets.

what are you doing to try to abolish a rule? There are very specific steps you need to take depending on the area and whether the queen is present or not.
Kawayol Sep 11, 2019 @ 2:15am 
Originally posted by Kumisnami:
Why are you getting so mad?
I ain't even remotely close to be any mad, doe. If I'll get actually mad, you'd know right away.
Either way:
Go to an area that has at least one new rule to the area that has the rule you want to abolish.
At the area with the new rule, play anyone there so that you could "remember" that rule.
Example: Balamb (town/region, not Garden) has the "Open" rule by default. Dollet has "Elemental" and "Random". You want to remove "Random" from Dollet, so go play someone at Balamb to remember the "Open" rule, then go to the area with the rule you want to abolish (Dollet with "Random" in this case). Play anyone there (make sure they say something like "Oh, you have new rules, so let's play with [new rule area's] rules and ours!"). One of three things will happen: either you will abolish a rule, spread a new rule, or nothing will happen. If the desired effect fails to occur in the first 10-or-so tries, then (and ONLY then) you may reset the game and load your save file, as RNG system kicks in hard by the 10-th time. And, BTW FYI, save states abuse won't work with this, only hard SRAM-style save game loading. I guess I should've specified it more clearly the previous time, but I've assumed you already knew this by now since you were playing and "moving" Queen of Cards, so...whatever.

P.S.
The RNG system is set in such a way that percentage of chance to SPREAD rules is ALWAYS higher than the chance to abolish/remove rules, so always aim at removing bad/unwanted rules FIRST and then spreading good/desirable rules second. It's best to spread "Open" (and maybe also "Same", but that's my personal preference of choice) everywhere and remove "Random" from as many locations as you possibly can. And, also, whatever you'll be doing - NEVER send Queen of Cards to the Lunar Gate. It's best to keep Queen of Cards between Balamb town and Dollet.
Last edited by Kawayol; Sep 11, 2019 @ 2:28am
Symphatic Sep 11, 2019 @ 10:16am 
Originally posted by Lucavi:
what are you doing to try to abolish a rule? There are very specific steps you need to take depending on the area and whether the queen is present or not.

I've done everything along 5 pages of a single search in google for: abolish random rule ff8.

I've done it for 3 days straight. My game simply just refuses to abolish any rule. In fact, sometimes, it just refuses to pop up with the usual "do you want to combine blahblah" chat despite me clearly changing rules.
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Date Posted: Sep 9, 2019 @ 7:23am
Posts: 21