Battle Realms: Zen Edition

Battle Realms: Zen Edition

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Can u play multiplayer coop now?
Without getting dc?
Originally posted by 󠀡󠀡:
Greetings!

As nobody from the players has answered this question, I'll step in. :)

Regarding the MP experience overall, I can point out 4 major issues:

Lobby connectivity bugs which are still not ironed out completely. This is dependent on many things so there's no definite solution to fix these other than recreating/rejoining the rooms.
Synchronization Errors (AKA Desyncs) which happen randomly. As a result, instability of games with 4+ players.
Massive loss in terms of game speed when the game tries to equalize the match for everyone** ***(just compare singleplayer 'order delay' and multiplayer 'order delay')***. **Most notable on 4P+ games.
FPS issues when effects are in play or , simply put, faulty 3d renderer.

Are these problems possible to fix? Yes. The team is aware and will be figuring this out.

You can play 1 vs 1 matches online just fine in 90% of the cases. Other 10% are desyncs which either happen on the game start (it's easy and quic to just rehost the game). I played a lot of these since the latest patch.

More players means more chances for a synchronization error to pop up. 2 vs 2 games can be played just fine maybe in 70-80% of the cases. I played a bunch of these since the latest patch.

I also had success playing 2 vs 4 AI games, but haven't played many games, just a couple.

If you're looking to play 3 vs 3, 4 vs 4, you'll most definitely have issues. If you're looking to play 3 vs 5 AI, this is probably 50-60% success.

'Success' meaning no desync throughout the whole game.

The best way is to try it all yourself though, there is a bunch of factors at play so the games may work for some, and not work for others.

Hope that helps! :lunar2020halodragon:
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Showing 1-3 of 3 comments
Yuki Nov 29, 2020 @ 7:31pm 
You can definitely play multiplayer but there will always be a chance of getting desynced
There are no known ways to fully prevent desyncs as it is random
A moderator of this forum has indicated that this post answers the original topic.
󠀡󠀡 Dec 1, 2020 @ 1:13am 
Greetings!

As nobody from the players has answered this question, I'll step in. :)

Regarding the MP experience overall, I can point out 4 major issues:

Lobby connectivity bugs which are still not ironed out completely. This is dependent on many things so there's no definite solution to fix these other than recreating/rejoining the rooms.
Synchronization Errors (AKA Desyncs) which happen randomly. As a result, instability of games with 4+ players.
Massive loss in terms of game speed when the game tries to equalize the match for everyone** ***(just compare singleplayer 'order delay' and multiplayer 'order delay')***. **Most notable on 4P+ games.
FPS issues when effects are in play or , simply put, faulty 3d renderer.

Are these problems possible to fix? Yes. The team is aware and will be figuring this out.

You can play 1 vs 1 matches online just fine in 90% of the cases. Other 10% are desyncs which either happen on the game start (it's easy and quic to just rehost the game). I played a lot of these since the latest patch.

More players means more chances for a synchronization error to pop up. 2 vs 2 games can be played just fine maybe in 70-80% of the cases. I played a bunch of these since the latest patch.

I also had success playing 2 vs 4 AI games, but haven't played many games, just a couple.

If you're looking to play 3 vs 3, 4 vs 4, you'll most definitely have issues. If you're looking to play 3 vs 5 AI, this is probably 50-60% success.

'Success' meaning no desync throughout the whole game.

The best way is to try it all yourself though, there is a bunch of factors at play so the games may work for some, and not work for others.

Hope that helps! :lunar2020halodragon:
Last edited by 󠀡󠀡; Dec 1, 2020 @ 1:13am
Ty for ur time
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Date Posted: Nov 29, 2020 @ 4:49am
Posts: 3