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Another would be more unit types and training buildings. Add to the meta.
Maybe even go so far as to add a fourth clan type if it can come as DLC. Do like a "European" or "Roman" type of clan where it is a mix of both Serpent's ranged weaponry with Lotus weirdness. Have it be with heavy armored knights with slow walk speed or something with halberd type weaponry or great swords that can down a horse right away. Low-HP Spartans with crazy DPS and able to form a shield formation with 2+ units. Have their watchtowers be a castle spire and their buildings with rock/boulder construction. Maybe even a movable watchtower/siege tower would be crazy. Let them have heavy units like Wolf Clan which would be something like heavy cannons or trebuchet. Their healers could be like a religious figure carrying a battalion flag or religious icon.
An Egyptian/Aztec clan with weird space/alien/ancient technology. Can have a Peasant move around a building instantaneously instead of demolish and rebuild. Has teleportation/portal gate buildings to move units across the map quickly. Doesn't need water resource, only to water rice. Has weird flying units that can traverse over water and mountains. Can construct "barricade" type of (pyramids or Pumapunku smooth indestructible wall) buildings to better route enemies for defense, Clash of Clans style.
Imagine you have a angry Zymeth hanging on your Keybundle or a angry Kenji or Angry-
- unlock a mission selector after finished campaign(s)
- option to play new created single player levels
- editor/maker for unit, hero, clan and campaign
I support this!