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Just out of curiosity, did you side with the trolls in mission 2 (making you a "trollfriend")?
True and I admit I didn't try the GAP during beta (my fault) I did play it twice both times I used my 1 mana on a wolfmother vs a siege troll which resulted in disaster :)
The other choice is "interesting" to say the least, but as mentioned many times, I love the game and you all did knock the AI out of the park. Well done.
Back to the grinder!
finally made it through and this may be a good point. This play through I did not side with the trolls initially and it seems I am facing more as opponents.
And agree I got pretty far in beta and these maps we are currently discussing are nothing to what is coming!
Time to dive in again. Happy Gaming! :)
Every unit needs a way to survive. Ranged/Siege units do it by shooting from, uh, range and not getting attacked. Tanky melees do it by being able to absorb some hits (though even these guys are probably still a bit too squishy here). Skirmishers do it by having a decent to high chance of retreating so they can't get gangstomped by 3-4 units in one turn. And glass cannons like berserkers do it by hiding in the back and cowering for fear of of some peasants with rocks on a stick massacring them almost by accident.
So yeah.
I've just gotten to 21 supply, (22 with the bard) but have not been particularly lucky at finding upgrade materials. I've only found 2 Armor and 1 Liquid Mana. I only have 7 surplus weapons to outfit 4 unit slots with, so I can't upgrade all of my troops. I can't afford to lose the weapons my newly minted spear maidens and slingers are carrying.
I've accepted that the loot tables are less generous, during the beta I was at the same point with 13 weapons, but still only 2 armor and 1 liquid mana, but also the power level in artifacts seems to be very high variance. On one playthrough of clanmeet I found a mask which gave my unit a range 2 fear aura (Which is found on a 4 mana/4 weapon final tier werebear upgrade!), on the final play through the clanmeet, I found a pair of boots that gives 33% chance to run away, still useful but much less so.
I knew going into 'the gap' to expect a lot of highly armored enemies (given their reputation as 'iron eaters') but the wolf mothers and troll hurlers, which are "magic" units seem a bit out of place. I was expecting my troll hurler to be my 'secret weapon' since every barbarian seems to hate trolls, but somehow the enemy has 2, and on opposite flanks. The enemy also has access to range 3 longbowmen, who are laughing at my range 2 slingers. There's not an effective way to out-range them, so I must be destined to send my troops into the meat grinder. The AOE curse spell makes this a little easier, but I still have not been able to breach the wall without substantial losses. This would be fine if I had a place to recruit mercenaries to soak the initial hits, since i'm flush on gold at the moment. It would aslo be easier to sacrifice my new troops if I could recover the weapons I spent upgrading them, but if that mechanic exists it is not communicated well to the player.
There is a reason why heavy infantry existed throughout history... it worked. Sure, you can sometimes catch heavy infantry in bad mismatches (say against light horse archers) and then there aren't so dominate, but put heavy infantry up against slingers or archers in melee... and it's lights out for the ranged unit. But not in this game. You know why? Bad game design.
In this game, there is no rock-paper-scissors… just - ranged rule. Stupid. It’s especially frustrating as there is the core of a great game here. But the lack of balance and poor design decisions ruin it.
And Devs… instead of arguing with the players, many of whom have made really good comments (like no auto-advance) maybe you should notice that I posted this just yesterday and already we have 27 responses… almost all of which agree that your games has issues.
Maybe you should put you egos away and start fixing things instead of arguing.
Wait, what? So if I did well in the previous levels and bring a larger army the AI gets more resources? So I get punished for doing well???