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as the evil :-) devs didn't tell us how to use them , I traded them away to the trees ...
( think still have one)
got only scrap, as I was to lazy to savescum LOL
I tried with no effect.
I really hate that timelimit, it only should have influence if you could "raid cities" as this is the only thing which makes sense that the people have fled ...
but why the hell should the treasure be gone (ruins, tombs, special locations) , after 20 turns or so, when it was there hundred of years and now it should vanish ?
that is immersion breaking, like that stupid MMO where you have found the 1000 years lost ancient grave and suddenly there are hundred of other players inside wtf :-)
Same here ...
But maybe
CORMS ARMOR Location, that is the last one I haven't traded to the tree :-O
but needed over 80 turns to get there LOL
https://steamcommunity.com/sharedfiles/filedetails/?id=1860328988
Just tried it, there was nothing anywhere , as the enemy was scaled like insane , I needed 80 turn to get there , so wasn't able to examine around 6 locations, not towns ... also a special one that Harpyr tower , what I think is mentioned in that "letter" ...
picture one post above ...
... she mentioned some Harpys , found a Harpys Tower ... and also a castle , but the castle is far to the west ... so north was that island, with two locations, but was to slow , so missed 10 locations on that map !
Anyway was happy to finish that map, as it has a major balance problem, when you have a well equiped army :-(
please at least tell us, if we need to equip the item to find the location
and if it is only working, when there is still wealth on that map ..
if wealth is needed, please change that ... wealth should be only needed for burning cities and finding something at camps, because that sound logical, that people have fled after time ... everything else should be lootable ... THX
Oh thanks ...
damn have given near all of them