Port Royale 4

Port Royale 4

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Trade Routes: How to keep the desired amount in a warehouse
Let's say I would like to maintain a certain amount of goods in a target warehouse. Be it a fixes amount (let's say 50 fruit).

How would I set up the trade route that would bring, for example 20 goods, but if you unload 20, and the level in the warehouse exceeds 50 (let's say it becomes 60), I would want to take 10 back.

There was a way to do this with both Patrician and Port Royale (previous version). Any ideas how to do it in PR4?
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Showing 1-10 of 10 comments
Stryderunknown Dec 7, 2020 @ 7:46am 
Something you could but requires having a warehouse in that town:
Open your traderoute screen, click on the town that you want to set up such a method, in the left top corner of the screen where you pick which goods you buy and sell... there is an option where you can unload all before carrying out any load/purchase commands.

This means you can unload all your goods, before loading what you want back into your convoy. The only problem with this method is that you need to have the warehouse (as mentioned) and you might still have to manually trade any goods you have left in the warehouse, unless you specifically make extra orders for the same town to retrieve and sell from the warehouse.
Jumbo Shrimp Dec 7, 2020 @ 8:10am 
First off, everything automatic, nothing manual. Doing things manual would be crazy.

There were methods in Patrician and previous Port Royale games where you could specify on the warehouse level how much of the commodity you want to protect from trading.

This feature seems to be missing in PR4.
Pirate Hunter Dec 7, 2020 @ 12:52pm 
One thing that I have done to combat the warehouse trade restrictions is that I double click the towns where I have a warehouse when setting up the trade route. This way you can load/unload your items on the first one and sell or buy/load on the second one. You can also edit your trade route and add a second stop later
Jumbo Shrimp Dec 7, 2020 @ 5:10pm 
I have been experimenting with that, adding the city twice, but nothing I try is working to achieve what I want to achieve.

Let's say, I want to leave the town with 100 items in stock in the warehouse, and no more than that.

The reason it is important that there is no more than that is that if it does not happen, and I visit the town 100 times, the warehouse is going to start overflowing.

So all I am doing is now is manually checking which warehouse is overflowing...

This is a huge step beck from prior version of PR3, where, with enough effort, a foolproof trade routes could be set up.
Pirate Hunter Dec 8, 2020 @ 9:14am 
On your first stop load to the ship max from warehouse, then on the second unload 100 to warehouse.
Wat Dec 8, 2020 @ 9:58am 
Set a min quantity (i.e. 50) in sell column in the warehouse trader.
Unload in the first visit. Excess will be sold to the town.
Buy in the second visit. Excess will be bought from the town.
Jumbo Shrimp Dec 8, 2020 @ 12:35pm 
Originally posted by Pirate Hunter:
On your first stop load to the ship max from warehouse, then on the second unload 100 to warehouse.

This needs a lot of capacity of the convoy, to basically load the entire warehouse capacity (with some room to spare) and then unload it.

It could work for a close by towns, but the capacity requirement escalates
This could work for towns close by, but the required convoy capacity escalates quickly with more distant towns.

A variety of this could be a convoy with just one commodity, stopping at all towns that I want to supply
Jumbo Shrimp Dec 8, 2020 @ 12:39pm 
Originally posted by Wat:
Set a min quantity (i.e. 50) in sell column in the warehouse trader.
Unload in the first visit. Excess will be sold to the town.
Buy in the second visit. Excess will be bought from the town.

I am not sure I follow. I want to sell from warehouse to town while my convoy is not there, If I sell from convoy, and my convoy is away for days, the supply bar on the town could go down.
Originally posted by Jumbo Shrimp:
Originally posted by Wat:
Set a min quantity (i.e. 50) in sell column in the warehouse trader.
Unload in the first visit. Excess will be sold to the town.
Buy in the second visit. Excess will be bought from the town.

I am not sure I follow. I want to sell from warehouse to town while my convoy is not there, If I sell from convoy, and my convoy is away for days, the supply bar on the town could go down.

You can set up the warehouse that it keeps a specific amount of a commodity and everything beyond that gets sold to the market for a price you set. This is done automatically by the warehouse manager dude
Last edited by The Tear Collector; Dec 8, 2020 @ 12:51pm
Wat Dec 8, 2020 @ 7:24pm 
Originally posted by Jumbo Shrimp:
Originally posted by Wat:
Set a min quantity (i.e. 50) in sell column in the warehouse trader.
Unload in the first visit. Excess will be sold to the town.
Buy in the second visit. Excess will be bought from the town.

I am not sure I follow. I want to sell from warehouse to town while my convoy is not there, If I sell from convoy, and my convoy is away for days, the supply bar on the town could go down.
You want to sell from the warehouse to town first plus have spare goods stored in the warehouse to sell more later. Plus the warehouse should not be flooded.

I guess there is no straightforward way. Although there are workarounds.

If you sell at a price exactly on top of the 2 bar price (1 unit below automatic sell price), then town prices will stay constant for a long time. You will be using the town market as storage. You will need to set sell prices manually.

If you are the town administrator you can build market halls, instead of warehouses, to increase town market storage capacity.

If a random event shifts the 2 bar price, then the strategy will fail.
Last edited by Wat; Dec 8, 2020 @ 7:25pm
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Date Posted: Dec 7, 2020 @ 6:21am
Posts: 10